[Dup] UI shifting error with error screens

Summary: The GUI pans when an error message box is pushed off-screen AND gets updated.

Steps to reproduce:

  1. Recreate a bug that recurs regularly – see my last post on bugs with massive buildings or set a farm plot to fallow.
  2. Hide the error box by pushing it off the edge of the screen.
  3. Watch as the UI gets pushed away from that screen border whenever a new error message appears.

Expected Results:

No change in UI

Actual Results:

Pushed to the right border

Pushed to the lower border


The UI returns to its normal position if you bring the error box back to the top left edge of the screen.

Hope this is helpful in some kind of way. Error boxes shouldn’t be popping up in the final game, anyways.

Versions and Mods: v134

I moved 2 posts to an existing topic: [Con] Moving user interface bug

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