evelop-2630 (x64)
radiant/modules/entities.luac:32: attempt to call method ‘is_valid’ (a nil value)
stack traceback:
[C]: in function 'is_valid’
radiant/modules/entities.luac:32: in function 'destroy_entity’
stonehearth/call_handlers/entities_call_handler.luac:5: in function <stonehearth/call_handlers/entities_call_handler.luac:5>
develop-2630 (x64)
c++ exception: lua runtime error
stack traceback:
On removing a large stockpile that had been my major storage point for most of the game.
Searching the forum saw other “attempt to call” bugs but not this particular variant so it seemed like it should be a separate thread, please merge if I’m incorrect.