develop-2786 (x64)
c++ exception: lua runtime error
stack traceback:
I got that one twice and
develop-2786 (x64)
...t_server_commands/combat_server_commands_service.lua:198: attempt to call method 'is_valid' (a nil value)
stack traceback:
[C]: in function 'is_valid'
...t_server_commands/combat_server_commands_service.lua:198: in function '_issue_individual_event'
...t_server_commands/combat_server_commands_service.lua:177: in function <...t_server_commands/combat_server_commands_service.lua:176>
Wow, that’s weird. Only entities should be allowed to get that far in the function. Do you remember what you where doing to prompt the issue? If you have a save where you’re getting the error, that would be useful too! Thanks!