Sounds like you guys had the same audio bug IGN had at Sony’s E3 this year. Was still able to hear it, just thought it was funny that everyone’s having audio issues.
I wanted to ask what exactly these are. @Solus and I threw some ideas and speculation around a little while ago, but I can’t say I’ve heard directly from @sdee or anyone team related EXACTLY what the end goal was. So I’m going to bluntly ask, what are y’all working towards, specifically?
When will we get an update about what’s going on with water? I apologize for asking, but this has been an issue for me for a little while now.