Other Announcements
Stream! Stream should happen as usual this week, on Thursday, 6/8, at 6:00pm PST.
Other Work! Some of you have asked for updates on stuff we’re working on outside of conversations, so for completeness sake, let me mention some of the long-term projects we have going on in the background–active work on building performance and AI, prototypes to work out overarching metagame design, fixing endless edge cases with water volumes, and high level art concepts for future features.
New Engineer, Max Al-Shawabkeh! I’d also like to introduce you all to team Stonehearth’s newest engineer, Max! Max’s favorite games of 2016 were Rimworld and Stardew Valley, and he’s always wanted to make a city builder. Previous to Stonehearth, Max worked on other projects at Riot, and previous to that, he was a Tech Lead at Google working on Google Earth. Since joining Stonehearth a couple of weeks ago, Max has already made dramatic improvements to our animation technology, great contributions the engine work Tony and Angelo have recently done on a massive rendering abstraction project, and worked closely with Allie, Malley, Justin and Linda on the tech for showing thoughts inside conversation topics. We’re incredibly thrilled to have his talent, perspective, and taste on our team and we think you’ll agree–currently, his favorite Stonehearth food is berries, until we add either steak or ice cream.
@max99x, welcome to Radiant. I’m very happy to see such talent working on SH. Have you ever played any of the classic City Building games, like Pharaoh, Caesar, Zeus series?
@sdee, thank you very much for addressing previously raised questions in the DT. I appreciate your professionalism and your attention to the supporters of the game. I see effort being spent on water. I’ve mostly been treating water as radioactive goop in my games, avoiding it as much as possible, except for scenic purposes. Does TR have a gameplay goal in mind for water yet?
@Moai I LOVE Sierra’s city building series! I’ve played all of the ones since Caesar III, and I really want a good modern take on that genre! Lethis is the closest I found, but it doesn’t quite last. I wish Emperor: Rise of the Middle Kingdom got a GoG port. The original has a lot of issues on modern machines.
Dayli update… @max99x has joined your town. Great to see the team expanding even more and i hope to get alot of great hours playing the game with your contributions!
@malley A silly yet plausible idea for another “greeting” animation for big distances. Code name “Notice me senpai”. With Hearthling jumping and desperately waving hands over head.