Stream! Stream should happen as usual this week, on Thursday, 6/8, at 6:00pm PST.
Other Work! Some of you have asked for updates on stuff we’re working on outside of conversations, so for completeness sake, let me mention some of the long-term projects we have going on in the background–active work on building performance and AI, prototypes to work out overarching metagame design, fixing endless edge cases with water volumes, and high level art concepts for future features.
New Engineer, Max Al-Shawabkeh! I’d also like to introduce you all to team Stonehearth’s newest engineer, Max! Max’s favorite games of 2016 were Rimworld and Stardew Valley, and he’s always wanted to make a city builder. Previous to Stonehearth, Max worked on other projects at Riot, and previous to that, he was a Tech Lead at Google working on Google Earth. Since joining Stonehearth a couple of weeks ago, Max has already made dramatic improvements to our animation technology, great contributions the engine work Tony and Angelo have recently done on a massive rendering abstraction project, and worked closely with Allie, Malley, Justin and Linda on the tech for showing thoughts inside conversation topics. We’re incredibly thrilled to have his talent, perspective, and taste on our team and we think you’ll agree–currently, his favorite Stonehearth food is berries, until we add either steak or ice cream.