DT: Conversations - Design

I completely agree with this. Currently, you can build a whole, functioning town withing a few chunks. Hell, I’m sure someone could do it on the test chunk. But where’s the fun in that? I want to see the opposite. I wanted to see towns come alive that take up the whole map. Cities that have districts to them. Ect.

You’re not alone in this. Before Riot aquired them, about the time @brad joined, I felt like they were beginning to pull away (may of been just me). But after the aquisition, and especially after this new years, I honestly feel like this game has became a zombie; not dead yet but not really alive. Now I may be burned at the stake for feeling things, but it’s how I feel. Regardless, I’m still here, holding out for hope that it will go back to how it was. That being said, it’s deffinitly not been the same since @Tom left.


I completely and whole heartedly second and back this kind of ideal. I would love to actually have problems that have multiple ways to solve them. Hell, with what we have now, I’d be happy to have some diplomacy with the goblins and orks. That being said, creativity would then increase drastically, as we’d have hundreds of people coming up with hundreds of ways to solve hundreds of problems.


And that’d be awesome and all…but we’re back to what exactly does that accomplish? In “The Regretful Trapper”, it made a small moment where a few people were affected, but it didn’t change anything, statistics wise. Unless the trapper gained a random bonus, or his relationship with Sally actually meant something, that whole thing was a journal entry (as @Feashrind originally said).

As far as “The Spreading Dour”, I’ll give you that one. That would be a good implamentation of the emotion / conversation system, but that’d have to extend past just the bad. It’d have to;

  • Trader comes to town and people start talking about it. All of a sudden, a craftsmen knows a guy that knows a guy, that worked with a guy, that lived with this other guy, who got his pet from the aunt of a guy, who has better stuff.
  • Sally, just losing Tom, decided to get her shit togehter and take on the goblins herself. With that, she gains a new perk of Courgages, Hot Headed, or Blood Lust.
  • Tom, being hurt by the little squirl’s eyes now makes him not want to be a trapper anymore, and thus gains “I hate my job” emote. Now he wants to be a Sheppard and gains that trait because he has a new found love of animals.

My point is, it’d have to matter somewhere. And honestly, we don’t see that or any hint that that will happen. We just get “they’re talking to each other. YAY, immersion!”

1 Like