Desktop Tuesday: Multiplayer

A good idea. To add on to that a bit, dedicated server support feels like a natural fit for Stonehearth’s architecture, since a single machine already has to track everything for all the players. More than that, the app is already split into client and server pieces, so if the team can evolve that to allow for a many-to-one relationship (many frontend clients to one server), then you could conceivably host a server-only dedicated server that isn’t also trying to reserve resources for the user GUI.

3 Likes