Crash on destroying wolf cage

Summary:

Crash upon destroying a wolf cage.

Stonehearth.log:

2016-02-10 18:01:20.050145 | server |  1 |                              app | Stonehearth Version 0.14.0.519 (x64)
2016-02-10 18:01:20.051145 | server |  1 |                      core.config | user id is    8ed97478-7012-11e5-8394-d050995970cc
2016-02-10 18:01:20.051145 | server |  1 |                      core.config | session id is e80a6fba-d017-11e5-aefa-d050995970cc
2016-02-10 18:01:20.051145 | server |  0 |                      core.system | Initializing crash reporter
2016-02-10 18:01:20.572758 | server |  0 |                         lua.data | lua jit is disabled
2016-02-10 18:01:20.586249 | server |  1 |                        resources | Module rayyas_children_ui version 2 is deferred load)
2016-02-10 18:01:23.622349 | server |  1 |                        resources | Modules are verified pristine.
2016-02-10 18:01:23.680358 | server |  1 |                              app | Running Stonehearth server on port 28020
2016-02-10 18:01:23.684858 | client |  1 |                renderer.renderer | Initializing OpenGL
2016-02-10 18:01:23.684858 | server |  0 |                  physics.navgrid | subspace pathfinder is enabled
2016-02-10 18:01:23.687859 | client |  1 |                renderer.renderer | Determining window placement
2016-02-10 18:01:23.687859 | client |  1 |                renderer.renderer | Selecting fullscreen monitor at 0, 0
2016-02-10 18:01:23.687859 | client |  1 |                renderer.renderer | Creating OpenGL Window
2016-02-10 18:01:23.702365 | server |  1 |                             mod radiant | lua controller lifetime tracking set to "nil"
2016-02-10 18:01:23.721369 | server |  0 |                             mod stonehearth.ai.service | [] enable_cpp_compound_action is on
2016-02-10 18:01:24.131471 | client |  1 |                renderer.renderer | Creating OpenGL Context
2016-02-10 18:01:24.131969 | client |  1 |                renderer.renderer | Finished OpenGL Initialization
2016-02-10 18:01:24.131969 | client |  1 |                    horde.general | Initializing GL2 backend using OpenGL driver '4.5.13399 Compatibility Profile Context 15.201.1151.1008' by 'ATI Technologies Inc.' on 'AMD Radeon R9 200 Series'
2016-02-10 18:01:24.412992 | server |  1 |                       lua.memory | lua shared heap size: 9.807 MB.
2016-02-10 18:01:24.412992 | server |  1 |                       lua.memory | o: outstanding allocs
2016-02-10 18:01:24.412992 | server |  1 |                       lua.memory |       64 bytes (o:  22965) : ########################################
2016-02-10 18:01:24.412992 | server |  1 |                       lua.memory |       40 bytes (o:  10668) : ##################
2016-02-10 18:01:24.412992 | server |  1 |                       lua.memory |       48 bytes (o:   4934) : ########
2016-02-10 18:01:24.412992 | server |  1 |                       lua.memory |      160 bytes (o:   4623) : ########
2016-02-10 18:01:24.412992 | server |  1 |                       lua.memory |       80 bytes (o:   3935) : ######
2016-02-10 18:01:24.412992 | server |  1 |                       lua.memory |     ... remaining allocs are each < 5% of the count
2016-02-10 18:01:24.518003 | server |  2 |                          network | server allocating new send buffer (total: 0)
2016-02-10 18:01:24.569011 | client |  1 |                          browser | cef started.
2016-02-10 18:01:24.569011 | client |  2 |                          browser | Navigate called without an existing browser!
2016-02-10 18:01:24.576013 | client |  0 |                  physics.navgrid | subspace pathfinder is enabled
2016-02-10 18:01:24.578012 | thread5108 |  2 |                          browser | Doing a buffered navigation....
2016-02-10 18:01:24.592021 | client |  1 |                             mod radiant | lua controller lifetime tracking set to "nil"
2016-02-10 18:01:24.597514 | client |  2 |                          network | client allocating new send buffer (total: 0)
2016-02-10 18:01:24.632018 | client |  1 |                      client.core | user feedback is on
2016-02-10 18:01:24.926069 | server |  1 |         simulation.remote_client | started buffering client updates. (seq:10 ack:0)
2016-02-10 18:01:25.031583 | server |  1 |         simulation.remote_client | stopped buffering client updates. (seq:10 ack:10)
2016-02-10 18:01:35.682750 | client |  0 |                      client.core | loading save "auto_save":
2016-02-10 18:01:35.682750 | client |  0 |                      client.core | {
2016-02-10 18:01:35.682750 | client |  0 |                      client.core |     "name" : "Auto save: ",
2016-02-10 18:01:35.682750 | client |  0 |                      client.core |     "town_name" : "Rocking Friendgourd",
2016-02-10 18:01:35.682750 | client |  0 |                      client.core |     "game_date" : {
2016-02-10 18:01:35.682750 | client |  0 |                      client.core |         "day" : 2,
2016-02-10 18:01:35.682750 | client |  0 |                      client.core |         "month" : 3,
2016-02-10 18:01:35.682750 | client |  0 |                      client.core |         "year" : 1000,
2016-02-10 18:01:35.682750 | client |  0 |                      client.core |         "hour" : 5,
2016-02-10 18:01:35.682750 | client |  0 |                      client.core |         "minute" : 37
2016-02-10 18:01:35.682750 | client |  0 |                      client.core |     },
2016-02-10 18:01:35.682750 | client |  0 |                      client.core |     "timestamp" : 1455043617831,
2016-02-10 18:01:35.682750 | client |  0 |                      client.core |     "time" : "2/9/2016, 7:46:57 PM",
2016-02-10 18:01:35.682750 | client |  0 |                      client.core |     "jobs" : {
2016-02-10 18:01:35.682750 | client |  0 |                      client.core |         "crafters" : 6,
2016-02-10 18:01:35.683250 | client |  0 |                      client.core |         "workers" : 9,
2016-02-10 18:01:35.683250 | client |  0 |                      client.core |         "soldiers" : 2
2016-02-10 18:01:35.683250 | client |  0 |                      client.core |     },
2016-02-10 18:01:35.683250 | client |  0 |                      client.core |     "version" : "0.14.0.519",
2016-02-10 18:01:35.683250 | client |  0 |                      client.core |     "save_version" : 10
2016-02-10 18:01:35.683250 | client |  0 |                      client.core | }
2016-02-10 18:01:35.708756 | client |  1 |                         lua.code | Shutting down script host.
2016-02-10 18:01:35.713756 | client |  1 |                         lua.code | Script host destroyed.
2016-02-10 18:01:35.716255 | client |  0 |                  physics.navgrid | subspace pathfinder is enabled
2016-02-10 18:01:35.767314 | server |  0 |                  simulation.core | Restarting game.
2016-02-10 18:01:35.767314 | server |  1 |                  simulation.core | Shutting down traces.
2016-02-10 18:01:35.767800 | server |  1 |                  simulation.core | Shutting down game objects.
2016-02-10 18:01:35.767800 | server |  1 |                  simulation.core | All entities and datastores have been destroyed.
2016-02-10 18:01:35.767800 | server |  1 |                         lua.code | Shutting down script host.
2016-02-10 18:01:35.778811 | server |  1 |                         lua.code | Script host destroyed.
2016-02-10 18:01:35.778811 | server |  1 |                  simulation.core | Shutting down data objects.
2016-02-10 18:01:35.780853 | server |  0 |                  physics.navgrid | subspace pathfinder is enabled
2016-02-10 18:01:35.787354 | server |  0 |                  simulation.core | Loading save
2016-02-10 18:01:37.000465 | server |  1 |                         dm.store |  load progress 44%...
2016-02-10 18:01:37.012456 | client |  1 |                      client.core | server reported load progress of 44%
2016-02-10 18:01:38.402925 | server |  2 |                          network | server allocating new send buffer (total: 0)
2016-02-10 18:01:38.403925 | server |  1 |                         dm.store |  load progress 99%...
2016-02-10 18:01:38.412415 | client |  1 |                      client.core | server reported load progress of 99%
2016-02-10 18:01:38.425932 | server |  1 |                         dm.store |  load objects finished!

2016-02-10 18:01:38.460422 | server |  2 |                          network | server allocating new send buffer (total: 0)
2016-02-10 18:01:38.462423 | client |  0 |                      client.core | server load save file finished.  loading client state.
2016-02-10 18:01:38.462923 | client |  0 |                      client.core | starting loading... "E:\Steam Spiele\steamapps\common\Stonehearth\saved_games\auto_save"
2016-02-10 18:01:38.475926 | client |  1 |                         dm.store |  load progress 99%...
2016-02-10 18:01:38.475926 | client |  1 |                         dm.store |  load objects finished!

2016-02-10 18:01:38.475926 | client |  1 |                      client.core | restoring datastores...
2016-02-10 18:01:38.475926 | client |  1 |                      client.core | recreating data objects...
2016-02-10 18:01:38.475926 | client |  1 |                      client.core | creating error browser...
2016-02-10 18:01:38.475926 | client |  1 |                      client.core | initializing data object traces...
2016-02-10 18:01:38.475926 | client |  1 |                      client.core | requiring radiant.client...
2016-02-10 18:01:38.480926 | client |  1 |                             mod radiant | lua controller lifetime tracking set to "nil"
2016-02-10 18:01:38.485426 | client |  1 |                      client.core | loading script host...
2016-02-10 18:01:38.574437 | client |  0 |                          sysinfo | Memory Stats: Finished Loading Client
2016-02-10 18:01:38.574437 | client |  0 |                          sysinfo |  Total System Memory:     7.958 GB (8544591872 bytes)
2016-02-10 18:01:38.574437 | client |  0 |                          sysinfo |  Current Memory Usage:    1.104 GB (1185693696 bytes)
2016-02-10 18:01:38.574437 | client |  0 |                          sysinfo |  Total Address Space:     128.000 TB (140737488224256 bytes)
2016-02-10 18:01:38.574437 | client |  0 |                          sysinfo |  Available Address Space: 127.998 TB (140735310610432 bytes)
2016-02-10 18:01:38.574437 | client |  0 |                          sysinfo |  Used Address Space:      2.028 GB (2177613824 bytes)
2016-02-10 18:01:38.964538 | server |  1 |                             mod radiant | lua controller lifetime tracking set to "nil"
2016-02-10 18:01:38.973539 | server |  2 |                          network | server allocating new send buffer (total: 0)
2016-02-10 18:01:39.597067 | server |  2 |                          network | server allocating new send buffer (total: 1)
2016-02-10 18:01:40.427187 | server |  2 |                          network | server allocating new send buffer (total: 2)
2016-02-10 18:01:41.702833 | client |  1 |                      client.core | reporting client load progress 55.500%...
2016-02-10 18:01:41.954418 | client |  1 |                      client.core | reporting client load progress 61.000%...
2016-02-10 18:01:41.956418 | server |  0 |                             mod stonehearth | ai slow start is enabled
2016-02-10 18:01:41.956418 | server |  0 |                             mod ai | cpp ai is enabled.
2016-02-10 18:01:42.225401 | client |  1 |                      client.core | reporting client load progress 66.500%...
2016-02-10 18:01:42.652964 | client |  1 |                      client.core | reporting client load progress 72.000%...
2016-02-10 18:01:42.907988 | client |  1 |                      client.core | reporting client load progress 77.500%...
2016-02-10 18:01:43.308037 | client |  1 |                      client.core | reporting client load progress 83.000%...
2016-02-10 18:01:43.707088 | client |  1 |                      client.core | reporting client load progress 88.500%...
2016-02-10 18:01:44.077635 | client |  1 |                      client.core | reporting client load progress 94.000%...
2016-02-10 18:01:44.383173 | client |  1 |                      client.core | reporting client load progress 99.500%...
2016-02-10 18:01:44.701214 | server |  0 |                             mod stonehearth.ai.service | [] enable_cpp_compound_action is on
2016-02-10 18:01:44.708215 | server |  0 |                             mod stonehearth.terrain | [] goblins explored region contains 73 rects
2016-02-10 18:01:44.708215 | server |  0 |                             mod stonehearth.terrain | [] rabbit explored region contains 0 rects
2016-02-10 18:01:44.708215 | server |  0 |                             mod stonehearth.terrain | [] animals explored region contains 0 rects
2016-02-10 18:01:44.708215 | server |  0 |                             mod stonehearth.terrain | [] undead explored region contains 47 rects
2016-02-10 18:01:44.708715 | server |  0 |                             mod stonehearth.terrain | [] player_1 explored region contains 86 rects
2016-02-10 18:01:44.708715 | server |  0 |                             mod stonehearth.terrain | [] forest explored region contains 84 rects
//Cut out non reachable items. Post was too long...
2016-02-10 18:01:48.042701 | server |  0 |                          sysinfo | Memory Stats: Finished Loading Simulation
2016-02-10 18:01:48.042701 | server |  0 |                          sysinfo |  Total System Memory:     7.958 GB (8544591872 bytes)
2016-02-10 18:01:48.042701 | server |  0 |                          sysinfo |  Current Memory Usage:    1.740 GB (1868038144 bytes)
2016-02-10 18:01:48.042701 | server |  0 |                          sysinfo |  Total Address Space:     128.000 TB (140737488224256 bytes)
2016-02-10 18:01:48.042701 | server |  0 |                          sysinfo |  Available Address Space: 127.997 TB (140734661533696 bytes)
2016-02-10 18:01:48.042701 | server |  0 |                          sysinfo |  Used Address Space:      2.633 GB (2826690560 bytes)
2016-02-10 18:01:48.068704 | server |  2 |                          network | server allocating new send buffer (total: 0)
2016-02-10 18:01:49.095353 | server |  1 |         simulation.remote_client | started buffering client updates. (seq:230 ack:220)
2016-02-10 18:01:51.118164 | server |  0 |               ai.execution_frame | (1544031 Norsa Carvad)[t:10  f:1 (stonehearth:top) L:000001623861B5B0] ai slow start is 0
2016-02-10 18:01:52.129793 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:01:52.136794 | server |  1 |         simulation.remote_client | stopped buffering client updates. (seq:230 ack:222)
2016-02-10 18:01:52.245808 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:01:52.246808 | server |  1 |         simulation.remote_client | started buffering client updates. (seq:263 ack:230)
2016-02-10 18:01:52.300315 | server |  1 |         simulation.remote_client | stopped buffering client updates. (seq:263 ack:263)
2016-02-10 18:01:53.622983 | client |  1 |                              rpc | critical error in http reactor: could not trace[trace 188 17]
2016-02-10 18:01:53.813007 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:01:58.830193 | server |  2 |      simulation.pathfinder.astar | [astar tid:347 (2450837 Ollen Carvad) @ (-1883.00, 60.00, -1221.00)] open set is empty!  returning
2016-02-10 18:02:09.337581 | server |  2 |      simulation.pathfinder.astar | [astar tid:417 (2801921 Andwyn Lebam) @ (-1883.00, 60.00, -1221.00)] open set is empty!  returning
2016-02-10 18:02:09.655122 | client |  0 |                      client.core | starting save.
2016-02-10 18:02:09.730631 | server |  1 |         simulation.remote_client | started buffering client updates. (seq:602 ack:592)
2016-02-10 18:02:09.800641 | client |  0 |                      client.core | saved.
2016-02-10 18:02:09.882450 | server |  0 |                  simulation.core | Starting save.
2016-02-10 18:02:12.121327 | server |  0 |                  simulation.core | Saved.
2016-02-10 18:02:12.133330 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:02:12.133330 | server |  1 |         simulation.remote_client | stopped buffering client updates. (seq:602 ack:602)
2016-02-10 18:02:12.143831 | client |  1 |                      client.core | clearing save deferred pointers
2016-02-10 18:02:24.457535 | server |  1 |                       lua.memory | lua shared heap size: 128.365 MB.
2016-02-10 18:02:24.457535 | server |  1 |                       lua.memory | o: outstanding allocs
2016-02-10 18:02:24.457535 | server |  1 |                       lua.memory |       64 bytes (o: 371931) : ########################################
2016-02-10 18:02:24.457535 | server |  1 |                       lua.memory |       40 bytes (o: 284089) : ##############################
2016-02-10 18:02:24.457535 | server |  1 |                       lua.memory |       96 bytes (o: 276993) : #############################
2016-02-10 18:02:24.457535 | server |  1 |                       lua.memory |      160 bytes (o:  70841) : #######
2016-02-10 18:02:24.457535 | server |  1 |                       lua.memory |      320 bytes (o:  55667) : #####
2016-02-10 18:02:24.457535 | server |  1 |                       lua.memory |     ... remaining allocs are each < 5% of the count
2016-02-10 18:02:53.489996 | client |  1 |                renderer.renderer | ignoring screen resize to (0, 0)
2016-02-10 18:02:55.503134 | client |  1 |                renderer.renderer | ignoring duplicate screen resize to (1920, 1080)
2016-02-10 18:02:56.754671 | client |  1 |                renderer.renderer | ignoring screen resize to (0, 0)
2016-02-10 18:03:24.487663 | server |  1 |                       lua.memory | lua shared heap size: 111.017 MB.
2016-02-10 18:03:24.488143 | server |  1 |                       lua.memory | o: outstanding allocs
2016-02-10 18:03:24.488143 | server |  1 |                       lua.memory |       64 bytes (o: 304577) : ########################################
2016-02-10 18:03:24.488143 | server |  1 |                       lua.memory |       96 bytes (o: 263214) : ##################################
2016-02-10 18:03:24.488143 | server |  1 |                       lua.memory |       40 bytes (o: 243137) : ###############################
2016-02-10 18:03:24.488143 | server |  1 |                       lua.memory |      320 bytes (o:  46451) : ######
2016-02-10 18:03:24.488143 | server |  1 |                       lua.memory |     ... remaining allocs are each < 5% of the count
2016-02-10 18:04:24.506990 | server |  1 |                       lua.memory | lua shared heap size: 115.727 MB.
2016-02-10 18:04:24.506990 | server |  1 |                       lua.memory | o: outstanding allocs
2016-02-10 18:04:24.506990 | server |  1 |                       lua.memory |       64 bytes (o: 312587) : ########################################
2016-02-10 18:04:24.506990 | server |  1 |                       lua.memory |       96 bytes (o: 298193) : ######################################
2016-02-10 18:04:24.506990 | server |  1 |                       lua.memory |       40 bytes (o: 249533) : ###############################
2016-02-10 18:04:24.506990 | server |  1 |                       lua.memory |      160 bytes (o:  47909) : ######
2016-02-10 18:04:24.506990 | server |  1 |                       lua.memory |     ... remaining allocs are each < 5% of the count
2016-02-10 18:04:25.292480 | client |  1 |                renderer.renderer | ignoring duplicate screen resize to (1920, 1080)
2016-02-10 18:04:31.953535 | client |  1 |                renderer.renderer | ignoring screen resize to (0, 0)
2016-02-10 18:05:24.527744 | server |  1 |                       lua.memory | lua shared heap size: 115.037 MB.
2016-02-10 18:05:24.527744 | server |  1 |                       lua.memory | o: outstanding allocs
2016-02-10 18:05:24.527744 | server |  1 |                       lua.memory |       64 bytes (o: 321808) : ########################################
2016-02-10 18:05:24.527744 | server |  1 |                       lua.memory |       96 bytes (o: 280305) : ##################################
2016-02-10 18:05:24.527744 | server |  1 |                       lua.memory |       40 bytes (o: 259738) : ################################
2016-02-10 18:05:24.528267 | server |  1 |                       lua.memory |      160 bytes (o:  47738) : #####
2016-02-10 18:05:24.528267 | server |  1 |                       lua.memory |     ... remaining allocs are each < 5% of the count
2016-02-10 18:06:20.483050 | client |  1 |                renderer.renderer | ignoring duplicate screen resize to (1920, 1080)
2016-02-10 18:06:24.537247 | server |  1 |                       lua.memory | lua shared heap size: 115.707 MB.
2016-02-10 18:06:24.537247 | server |  1 |                       lua.memory | o: outstanding allocs
2016-02-10 18:06:24.537247 | server |  1 |                       lua.memory |       96 bytes (o: 323977) : ########################################
2016-02-10 18:06:24.537247 | server |  1 |                       lua.memory |       64 bytes (o: 295439) : ####################################
2016-02-10 18:06:24.537247 | server |  1 |                       lua.memory |       40 bytes (o: 231121) : ############################
2016-02-10 18:06:24.537247 | server |  1 |                       lua.memory |      160 bytes (o:  47288) : #####
2016-02-10 18:06:24.537247 | server |  1 |                       lua.memory |     ... remaining allocs are each < 5% of the count
2016-02-10 18:06:33.732010 | server |  2 |      simulation.pathfinder.astar | [astar tid:568 (945536 Eyla Prestin) @ (-1883.00, 60.00, -1221.00)] open set is empty!  returning
2016-02-10 18:06:33.990178 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:34.227208 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:35.313007 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:36.284215 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:37.003117 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:42.352657 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:44.662909 | server |  2 |      simulation.pathfinder.astar | [astar tid:778 (2450837 Ollen Carvad) @ (-1883.00, 60.00, -1221.00)] open set is empty!  returning
2016-02-10 18:06:47.376596 | server |  2 |      simulation.pathfinder.astar | [astar tid:717 (34055 Micah Karn) @ (-1883.00, 60.00, -1221.00)] open set is empty!  returning
2016-02-10 18:06:48.061229 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:48.434327 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:52.620634 | server |  0 | simulation.pathfinder.astar find spawn point outside civ perimeter(src) | (3069357 stonehearth:object:transient) | could not find subspace for starting point (-2058.00, -17.00, -1286.00).  EVERYTHING IS BROKEN! =(
2016-02-10 18:06:52.665640 | server |  1 |                             mod stonehearth.physics | [] (3069357 stonehearth:object:transient) is at location: (-2058.00, -17.20, -1286.00), which is not in bounds of the terrain. Placing it at (-2048.00, 50.00, -1286.00)
2016-02-10 18:06:52.687644 | server |  0 | simulation.pathfinder.astar find spawn point outside civ perimeter(src) | (3069600 stonehearth:object:transient) | could not find subspace for starting point (-2064.00, -33.00, -1394.00).  EVERYTHING IS BROKEN! =(
2016-02-10 18:06:52.689643 | server |  0 |                          sysinfo | Memory Stats: Fatal Exception
2016-02-10 18:06:52.690144 | server |  0 |                          sysinfo |  Total System Memory:     7.958 GB (8544591872 bytes)
2016-02-10 18:06:52.690144 | server |  0 |                          sysinfo |  Current Memory Usage:    2.003 GB (2151165952 bytes)
2016-02-10 18:06:52.690144 | server |  0 |                          sysinfo |  Total Address Space:     128.000 TB (140737488224256 bytes)
2016-02-10 18:06:52.690144 | server |  0 |                          sysinfo |  Available Address Space: 127.997 TB (140734312620032 bytes)
2016-02-10 18:06:52.690144 | server |  0 |                          sysinfo |  Used Address Space:      2.958 GB (3175604224 bytes)

Attachments:

Crashdump: https://dl.dropboxusercontent.com/u/45387830/crash.dmp
Savefile in zip: https://dl.dropboxusercontent.com/u/45387830/Spielstand.zip

Versions and Mods:

Alpha 14, no external mods.

System Information:

Windows 10 Version 1511
AMD Radeon R9 200
BenQ GL2450H

Have you attempted basic troubleshooting steps here: h ttp://discourse.stonehearth.net/t/crashing-on-start-read-this-updated-october-28/13297:

It doesn´t crash on start up, it crashes when my footmen destroy the wolf cage. You can see the pop-up-message in the corner, than it crashes.

Notes:

Load the save and then wait until the two footmen destroy the wolf cage.

I bought the game for my sisters birthday, and she had the same problem. It recurred six time before she simply ignored the wolves, they broke out of their cages on their own and the game did not crash.

I’m sorry that I don’t have any other information for you.

Good luck.

Well, that did help. I just hope it doesn´t happen again.

Hey there @Qwert26, welcome to the Discourse! Sorry the game is crashing when the wolves are freed from their cage. I am not seeing anything in the crash dump that throws a red flag, but I did see that EVERYTHING IS BROKEN! =( is at the end of your log. That seems like @not_owen_wilson’s sense of humor, let me ping him…

The crash logs are similar to the crash issue I had before where it was trying to look for a place for the enemies to spawn, but it couldn’t find the place in world and will keep trying until memory runs out and it crashes. I believed linda looked into it for me. Mine had more to do with having lots of enemies trying to spawn as oppose to whatever happens when the wolves’ cage are destroyed.

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This may have been fixed with the release-523 patch. Can you check if you are updated and see if the crash still occurs?

Finally found some time. University eats it all up. The crash didn´t occured again in 523. So thanks for the fix! :grinning:

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