Summary:
Crash upon destroying a wolf cage.
Stonehearth.log:
2016-02-10 18:01:20.050145 | server | 1 | app | Stonehearth Version 0.14.0.519 (x64)
2016-02-10 18:01:20.051145 | server | 1 | core.config | user id is 8ed97478-7012-11e5-8394-d050995970cc
2016-02-10 18:01:20.051145 | server | 1 | core.config | session id is e80a6fba-d017-11e5-aefa-d050995970cc
2016-02-10 18:01:20.051145 | server | 0 | core.system | Initializing crash reporter
2016-02-10 18:01:20.572758 | server | 0 | lua.data | lua jit is disabled
2016-02-10 18:01:20.586249 | server | 1 | resources | Module rayyas_children_ui version 2 is deferred load)
2016-02-10 18:01:23.622349 | server | 1 | resources | Modules are verified pristine.
2016-02-10 18:01:23.680358 | server | 1 | app | Running Stonehearth server on port 28020
2016-02-10 18:01:23.684858 | client | 1 | renderer.renderer | Initializing OpenGL
2016-02-10 18:01:23.684858 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2016-02-10 18:01:23.687859 | client | 1 | renderer.renderer | Determining window placement
2016-02-10 18:01:23.687859 | client | 1 | renderer.renderer | Selecting fullscreen monitor at 0, 0
2016-02-10 18:01:23.687859 | client | 1 | renderer.renderer | Creating OpenGL Window
2016-02-10 18:01:23.702365 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil"
2016-02-10 18:01:23.721369 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on
2016-02-10 18:01:24.131471 | client | 1 | renderer.renderer | Creating OpenGL Context
2016-02-10 18:01:24.131969 | client | 1 | renderer.renderer | Finished OpenGL Initialization
2016-02-10 18:01:24.131969 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '4.5.13399 Compatibility Profile Context 15.201.1151.1008' by 'ATI Technologies Inc.' on 'AMD Radeon R9 200 Series'
2016-02-10 18:01:24.412992 | server | 1 | lua.memory | lua shared heap size: 9.807 MB.
2016-02-10 18:01:24.412992 | server | 1 | lua.memory | o: outstanding allocs
2016-02-10 18:01:24.412992 | server | 1 | lua.memory | 64 bytes (o: 22965) : ########################################
2016-02-10 18:01:24.412992 | server | 1 | lua.memory | 40 bytes (o: 10668) : ##################
2016-02-10 18:01:24.412992 | server | 1 | lua.memory | 48 bytes (o: 4934) : ########
2016-02-10 18:01:24.412992 | server | 1 | lua.memory | 160 bytes (o: 4623) : ########
2016-02-10 18:01:24.412992 | server | 1 | lua.memory | 80 bytes (o: 3935) : ######
2016-02-10 18:01:24.412992 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count
2016-02-10 18:01:24.518003 | server | 2 | network | server allocating new send buffer (total: 0)
2016-02-10 18:01:24.569011 | client | 1 | browser | cef started.
2016-02-10 18:01:24.569011 | client | 2 | browser | Navigate called without an existing browser!
2016-02-10 18:01:24.576013 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2016-02-10 18:01:24.578012 | thread5108 | 2 | browser | Doing a buffered navigation....
2016-02-10 18:01:24.592021 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil"
2016-02-10 18:01:24.597514 | client | 2 | network | client allocating new send buffer (total: 0)
2016-02-10 18:01:24.632018 | client | 1 | client.core | user feedback is on
2016-02-10 18:01:24.926069 | server | 1 | simulation.remote_client | started buffering client updates. (seq:10 ack:0)
2016-02-10 18:01:25.031583 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:10 ack:10)
2016-02-10 18:01:35.682750 | client | 0 | client.core | loading save "auto_save":
2016-02-10 18:01:35.682750 | client | 0 | client.core | {
2016-02-10 18:01:35.682750 | client | 0 | client.core | "name" : "Auto save: ",
2016-02-10 18:01:35.682750 | client | 0 | client.core | "town_name" : "Rocking Friendgourd",
2016-02-10 18:01:35.682750 | client | 0 | client.core | "game_date" : {
2016-02-10 18:01:35.682750 | client | 0 | client.core | "day" : 2,
2016-02-10 18:01:35.682750 | client | 0 | client.core | "month" : 3,
2016-02-10 18:01:35.682750 | client | 0 | client.core | "year" : 1000,
2016-02-10 18:01:35.682750 | client | 0 | client.core | "hour" : 5,
2016-02-10 18:01:35.682750 | client | 0 | client.core | "minute" : 37
2016-02-10 18:01:35.682750 | client | 0 | client.core | },
2016-02-10 18:01:35.682750 | client | 0 | client.core | "timestamp" : 1455043617831,
2016-02-10 18:01:35.682750 | client | 0 | client.core | "time" : "2/9/2016, 7:46:57 PM",
2016-02-10 18:01:35.682750 | client | 0 | client.core | "jobs" : {
2016-02-10 18:01:35.682750 | client | 0 | client.core | "crafters" : 6,
2016-02-10 18:01:35.683250 | client | 0 | client.core | "workers" : 9,
2016-02-10 18:01:35.683250 | client | 0 | client.core | "soldiers" : 2
2016-02-10 18:01:35.683250 | client | 0 | client.core | },
2016-02-10 18:01:35.683250 | client | 0 | client.core | "version" : "0.14.0.519",
2016-02-10 18:01:35.683250 | client | 0 | client.core | "save_version" : 10
2016-02-10 18:01:35.683250 | client | 0 | client.core | }
2016-02-10 18:01:35.708756 | client | 1 | lua.code | Shutting down script host.
2016-02-10 18:01:35.713756 | client | 1 | lua.code | Script host destroyed.
2016-02-10 18:01:35.716255 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2016-02-10 18:01:35.767314 | server | 0 | simulation.core | Restarting game.
2016-02-10 18:01:35.767314 | server | 1 | simulation.core | Shutting down traces.
2016-02-10 18:01:35.767800 | server | 1 | simulation.core | Shutting down game objects.
2016-02-10 18:01:35.767800 | server | 1 | simulation.core | All entities and datastores have been destroyed.
2016-02-10 18:01:35.767800 | server | 1 | lua.code | Shutting down script host.
2016-02-10 18:01:35.778811 | server | 1 | lua.code | Script host destroyed.
2016-02-10 18:01:35.778811 | server | 1 | simulation.core | Shutting down data objects.
2016-02-10 18:01:35.780853 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2016-02-10 18:01:35.787354 | server | 0 | simulation.core | Loading save
2016-02-10 18:01:37.000465 | server | 1 | dm.store | load progress 44%...
2016-02-10 18:01:37.012456 | client | 1 | client.core | server reported load progress of 44%
2016-02-10 18:01:38.402925 | server | 2 | network | server allocating new send buffer (total: 0)
2016-02-10 18:01:38.403925 | server | 1 | dm.store | load progress 99%...
2016-02-10 18:01:38.412415 | client | 1 | client.core | server reported load progress of 99%
2016-02-10 18:01:38.425932 | server | 1 | dm.store | load objects finished!
2016-02-10 18:01:38.460422 | server | 2 | network | server allocating new send buffer (total: 0)
2016-02-10 18:01:38.462423 | client | 0 | client.core | server load save file finished. loading client state.
2016-02-10 18:01:38.462923 | client | 0 | client.core | starting loading... "E:\Steam Spiele\steamapps\common\Stonehearth\saved_games\auto_save"
2016-02-10 18:01:38.475926 | client | 1 | dm.store | load progress 99%...
2016-02-10 18:01:38.475926 | client | 1 | dm.store | load objects finished!
2016-02-10 18:01:38.475926 | client | 1 | client.core | restoring datastores...
2016-02-10 18:01:38.475926 | client | 1 | client.core | recreating data objects...
2016-02-10 18:01:38.475926 | client | 1 | client.core | creating error browser...
2016-02-10 18:01:38.475926 | client | 1 | client.core | initializing data object traces...
2016-02-10 18:01:38.475926 | client | 1 | client.core | requiring radiant.client...
2016-02-10 18:01:38.480926 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil"
2016-02-10 18:01:38.485426 | client | 1 | client.core | loading script host...
2016-02-10 18:01:38.574437 | client | 0 | sysinfo | Memory Stats: Finished Loading Client
2016-02-10 18:01:38.574437 | client | 0 | sysinfo | Total System Memory: 7.958 GB (8544591872 bytes)
2016-02-10 18:01:38.574437 | client | 0 | sysinfo | Current Memory Usage: 1.104 GB (1185693696 bytes)
2016-02-10 18:01:38.574437 | client | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
2016-02-10 18:01:38.574437 | client | 0 | sysinfo | Available Address Space: 127.998 TB (140735310610432 bytes)
2016-02-10 18:01:38.574437 | client | 0 | sysinfo | Used Address Space: 2.028 GB (2177613824 bytes)
2016-02-10 18:01:38.964538 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil"
2016-02-10 18:01:38.973539 | server | 2 | network | server allocating new send buffer (total: 0)
2016-02-10 18:01:39.597067 | server | 2 | network | server allocating new send buffer (total: 1)
2016-02-10 18:01:40.427187 | server | 2 | network | server allocating new send buffer (total: 2)
2016-02-10 18:01:41.702833 | client | 1 | client.core | reporting client load progress 55.500%...
2016-02-10 18:01:41.954418 | client | 1 | client.core | reporting client load progress 61.000%...
2016-02-10 18:01:41.956418 | server | 0 | mod stonehearth | ai slow start is enabled
2016-02-10 18:01:41.956418 | server | 0 | mod ai | cpp ai is enabled.
2016-02-10 18:01:42.225401 | client | 1 | client.core | reporting client load progress 66.500%...
2016-02-10 18:01:42.652964 | client | 1 | client.core | reporting client load progress 72.000%...
2016-02-10 18:01:42.907988 | client | 1 | client.core | reporting client load progress 77.500%...
2016-02-10 18:01:43.308037 | client | 1 | client.core | reporting client load progress 83.000%...
2016-02-10 18:01:43.707088 | client | 1 | client.core | reporting client load progress 88.500%...
2016-02-10 18:01:44.077635 | client | 1 | client.core | reporting client load progress 94.000%...
2016-02-10 18:01:44.383173 | client | 1 | client.core | reporting client load progress 99.500%...
2016-02-10 18:01:44.701214 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on
2016-02-10 18:01:44.708215 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 73 rects
2016-02-10 18:01:44.708215 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects
2016-02-10 18:01:44.708215 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects
2016-02-10 18:01:44.708215 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 47 rects
2016-02-10 18:01:44.708715 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 86 rects
2016-02-10 18:01:44.708715 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 84 rects
//Cut out non reachable items. Post was too long...
2016-02-10 18:01:48.042701 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation
2016-02-10 18:01:48.042701 | server | 0 | sysinfo | Total System Memory: 7.958 GB (8544591872 bytes)
2016-02-10 18:01:48.042701 | server | 0 | sysinfo | Current Memory Usage: 1.740 GB (1868038144 bytes)
2016-02-10 18:01:48.042701 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
2016-02-10 18:01:48.042701 | server | 0 | sysinfo | Available Address Space: 127.997 TB (140734661533696 bytes)
2016-02-10 18:01:48.042701 | server | 0 | sysinfo | Used Address Space: 2.633 GB (2826690560 bytes)
2016-02-10 18:01:48.068704 | server | 2 | network | server allocating new send buffer (total: 0)
2016-02-10 18:01:49.095353 | server | 1 | simulation.remote_client | started buffering client updates. (seq:230 ack:220)
2016-02-10 18:01:51.118164 | server | 0 | ai.execution_frame | (1544031 Norsa Carvad)[t:10 f:1 (stonehearth:top) L:000001623861B5B0] ai slow start is 0
2016-02-10 18:01:52.129793 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:01:52.136794 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:230 ack:222)
2016-02-10 18:01:52.245808 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:01:52.246808 | server | 1 | simulation.remote_client | started buffering client updates. (seq:263 ack:230)
2016-02-10 18:01:52.300315 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:263 ack:263)
2016-02-10 18:01:53.622983 | client | 1 | rpc | critical error in http reactor: could not trace[trace 188 17]
2016-02-10 18:01:53.813007 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:01:58.830193 | server | 2 | simulation.pathfinder.astar | [astar tid:347 (2450837 Ollen Carvad) @ (-1883.00, 60.00, -1221.00)] open set is empty! returning
2016-02-10 18:02:09.337581 | server | 2 | simulation.pathfinder.astar | [astar tid:417 (2801921 Andwyn Lebam) @ (-1883.00, 60.00, -1221.00)] open set is empty! returning
2016-02-10 18:02:09.655122 | client | 0 | client.core | starting save.
2016-02-10 18:02:09.730631 | server | 1 | simulation.remote_client | started buffering client updates. (seq:602 ack:592)
2016-02-10 18:02:09.800641 | client | 0 | client.core | saved.
2016-02-10 18:02:09.882450 | server | 0 | simulation.core | Starting save.
2016-02-10 18:02:12.121327 | server | 0 | simulation.core | Saved.
2016-02-10 18:02:12.133330 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:02:12.133330 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:602 ack:602)
2016-02-10 18:02:12.143831 | client | 1 | client.core | clearing save deferred pointers
2016-02-10 18:02:24.457535 | server | 1 | lua.memory | lua shared heap size: 128.365 MB.
2016-02-10 18:02:24.457535 | server | 1 | lua.memory | o: outstanding allocs
2016-02-10 18:02:24.457535 | server | 1 | lua.memory | 64 bytes (o: 371931) : ########################################
2016-02-10 18:02:24.457535 | server | 1 | lua.memory | 40 bytes (o: 284089) : ##############################
2016-02-10 18:02:24.457535 | server | 1 | lua.memory | 96 bytes (o: 276993) : #############################
2016-02-10 18:02:24.457535 | server | 1 | lua.memory | 160 bytes (o: 70841) : #######
2016-02-10 18:02:24.457535 | server | 1 | lua.memory | 320 bytes (o: 55667) : #####
2016-02-10 18:02:24.457535 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count
2016-02-10 18:02:53.489996 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0)
2016-02-10 18:02:55.503134 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1920, 1080)
2016-02-10 18:02:56.754671 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0)
2016-02-10 18:03:24.487663 | server | 1 | lua.memory | lua shared heap size: 111.017 MB.
2016-02-10 18:03:24.488143 | server | 1 | lua.memory | o: outstanding allocs
2016-02-10 18:03:24.488143 | server | 1 | lua.memory | 64 bytes (o: 304577) : ########################################
2016-02-10 18:03:24.488143 | server | 1 | lua.memory | 96 bytes (o: 263214) : ##################################
2016-02-10 18:03:24.488143 | server | 1 | lua.memory | 40 bytes (o: 243137) : ###############################
2016-02-10 18:03:24.488143 | server | 1 | lua.memory | 320 bytes (o: 46451) : ######
2016-02-10 18:03:24.488143 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count
2016-02-10 18:04:24.506990 | server | 1 | lua.memory | lua shared heap size: 115.727 MB.
2016-02-10 18:04:24.506990 | server | 1 | lua.memory | o: outstanding allocs
2016-02-10 18:04:24.506990 | server | 1 | lua.memory | 64 bytes (o: 312587) : ########################################
2016-02-10 18:04:24.506990 | server | 1 | lua.memory | 96 bytes (o: 298193) : ######################################
2016-02-10 18:04:24.506990 | server | 1 | lua.memory | 40 bytes (o: 249533) : ###############################
2016-02-10 18:04:24.506990 | server | 1 | lua.memory | 160 bytes (o: 47909) : ######
2016-02-10 18:04:24.506990 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count
2016-02-10 18:04:25.292480 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1920, 1080)
2016-02-10 18:04:31.953535 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0)
2016-02-10 18:05:24.527744 | server | 1 | lua.memory | lua shared heap size: 115.037 MB.
2016-02-10 18:05:24.527744 | server | 1 | lua.memory | o: outstanding allocs
2016-02-10 18:05:24.527744 | server | 1 | lua.memory | 64 bytes (o: 321808) : ########################################
2016-02-10 18:05:24.527744 | server | 1 | lua.memory | 96 bytes (o: 280305) : ##################################
2016-02-10 18:05:24.527744 | server | 1 | lua.memory | 40 bytes (o: 259738) : ################################
2016-02-10 18:05:24.528267 | server | 1 | lua.memory | 160 bytes (o: 47738) : #####
2016-02-10 18:05:24.528267 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count
2016-02-10 18:06:20.483050 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1920, 1080)
2016-02-10 18:06:24.537247 | server | 1 | lua.memory | lua shared heap size: 115.707 MB.
2016-02-10 18:06:24.537247 | server | 1 | lua.memory | o: outstanding allocs
2016-02-10 18:06:24.537247 | server | 1 | lua.memory | 96 bytes (o: 323977) : ########################################
2016-02-10 18:06:24.537247 | server | 1 | lua.memory | 64 bytes (o: 295439) : ####################################
2016-02-10 18:06:24.537247 | server | 1 | lua.memory | 40 bytes (o: 231121) : ############################
2016-02-10 18:06:24.537247 | server | 1 | lua.memory | 160 bytes (o: 47288) : #####
2016-02-10 18:06:24.537247 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count
2016-02-10 18:06:33.732010 | server | 2 | simulation.pathfinder.astar | [astar tid:568 (945536 Eyla Prestin) @ (-1883.00, 60.00, -1221.00)] open set is empty! returning
2016-02-10 18:06:33.990178 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:34.227208 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:35.313007 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:36.284215 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:37.003117 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:42.352657 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:44.662909 | server | 2 | simulation.pathfinder.astar | [astar tid:778 (2450837 Ollen Carvad) @ (-1883.00, 60.00, -1221.00)] open set is empty! returning
2016-02-10 18:06:47.376596 | server | 2 | simulation.pathfinder.astar | [astar tid:717 (34055 Micah Karn) @ (-1883.00, 60.00, -1221.00)] open set is empty! returning
2016-02-10 18:06:48.061229 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:48.434327 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-02-10 18:06:52.620634 | server | 0 | simulation.pathfinder.astar find spawn point outside civ perimeter(src) | (3069357 stonehearth:object:transient) | could not find subspace for starting point (-2058.00, -17.00, -1286.00). EVERYTHING IS BROKEN! =(
2016-02-10 18:06:52.665640 | server | 1 | mod stonehearth.physics | [] (3069357 stonehearth:object:transient) is at location: (-2058.00, -17.20, -1286.00), which is not in bounds of the terrain. Placing it at (-2048.00, 50.00, -1286.00)
2016-02-10 18:06:52.687644 | server | 0 | simulation.pathfinder.astar find spawn point outside civ perimeter(src) | (3069600 stonehearth:object:transient) | could not find subspace for starting point (-2064.00, -33.00, -1394.00). EVERYTHING IS BROKEN! =(
2016-02-10 18:06:52.689643 | server | 0 | sysinfo | Memory Stats: Fatal Exception
2016-02-10 18:06:52.690144 | server | 0 | sysinfo | Total System Memory: 7.958 GB (8544591872 bytes)
2016-02-10 18:06:52.690144 | server | 0 | sysinfo | Current Memory Usage: 2.003 GB (2151165952 bytes)
2016-02-10 18:06:52.690144 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
2016-02-10 18:06:52.690144 | server | 0 | sysinfo | Available Address Space: 127.997 TB (140734312620032 bytes)
2016-02-10 18:06:52.690144 | server | 0 | sysinfo | Used Address Space: 2.958 GB (3175604224 bytes)
Attachments:
Crashdump: https://dl.dropboxusercontent.com/u/45387830/crash.dmp
Savefile in zip: https://dl.dropboxusercontent.com/u/45387830/Spielstand.zip
Versions and Mods:
Alpha 14, no external mods.
System Information:
Windows 10 Version 1511
AMD Radeon R9 200
BenQ GL2450H
Have you attempted basic troubleshooting steps here: h ttp://discourse.stonehearth.net/t/crashing-on-start-read-this-updated-october-28/13297:
It doesn´t crash on start up, it crashes when my footmen destroy the wolf cage. You can see the pop-up-message in the corner, than it crashes.
Notes:
Load the save and then wait until the two footmen destroy the wolf cage.