Crash on ACE with Mac OS


#1

Summary:

Immediate crash to desktop. Steam client remained open.

Stonehearth.log:

… I truncated this log entry because Discourse said post was too long…

2019-01-16 14:30:58.581191 | client | 1 | game_engine | Creating OpenGL Context
2019-01-16 14:30:58.581865 | client | 1 | game_engine | Finished OpenGL Initialization
2019-01-16 14:30:58.582979 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘4.1 INTEL-12.4.7’ by ‘Intel Inc.’ on ‘Intel® Iris™ Graphics 650’
2019-01-16 14:30:59.403622 | client | 1 | browser | cef started.
2019-01-16 14:30:59.404455 | client | 1 | browser | Navigate called without an existing browser!
2019-01-16 14:30:59.435912 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2019-01-16 14:30:59.452567 | client | 1 | client.core | user feedback is off
2019-01-16 14:30:59.582792 | client | 1 | browser | Doing a buffered navigation to http://radiant/stonehearth/ui/root/index.html
2019-01-16 14:31:04.642203 | server | 0 | mod stonehearth_ace | ACE server initialized
2019-01-16 14:31:04.705586 | client | 1 | network | client allocating new send buffer (total: 0)
2019-01-16 14:31:04.706042 | client | 0 | client.core | Authenticating…
2019-01-16 14:31:04.798963 | server | 0 | simulation.core | Making authentication request with provider: host
2019-01-16 14:31:04.799060 | server | 0 | simulation.core | Authentication successful, responding with session.
2019-01-16 14:31:04.799117 | server | 0 | simulation.core | {
“session” : {
“player_id” : “player_1”,
“client_id” : “host”,
“provider” : “host”
},
“state” : “configuring”
}
2019-01-16 14:31:04.808962 | server | 1 | mod stonehearth.build.building_monitor | inventory was not present for player player_1
2019-01-16 14:31:04.810318 | server | 0 | mod stonehearth | Player ‘player_1’ joined
2019-01-16 14:31:04.848990 | server | 1 | network | server allocating new send buffer (total: 0)
2019-01-16 14:31:04.852368 | client | 0 | client.core | Authenticated
2019-01-16 14:31:04.856369 | client | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2019-01-16 14:31:05.953229 | client | 0 | mod stonehearth_ace | ACE client initialized
2019-01-16 14:31:07.961391 | server | 1 | simulation.remote_client | started buffering client updates. (seq:31 ack:0)
2019-01-16 14:31:08.668648 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:31 ack:31)
2019-01-16 14:31:08.971048 | server | 1 | simulation.remote_client | started buffering client updates. (seq:51 ack:31)
2019-01-16 14:31:09.097516 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-16 14:31:09.097584 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-16 14:31:09.224294 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-16 14:31:09.224373 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-16 14:31:09.326017 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:51 ack:51)
2019-01-16 14:32:24.996365 | server | 1 | mod stonehearth.world_generation | Trying to set game mode to stonehearth:game_mode:normal when it has already been set to stonehearth:game_mode:normal by host
2019-01-16 14:32:24.997745 | server | 1 | resources | error looking for hotloaded manifest /stonehearth_ace/data/biome/temperate/manifest.json: invalid file path ‘/stonehearth_ace/data/biome/temperate/manifest.json’.
2019-01-16 14:32:40.187032 | server | 0 | simulation.core | took 187 ms to process job list
2019-01-16 14:32:40.453727 | server | 0 | simulation.core | took 115 ms to process job list
2019-01-16 14:32:40.700896 | server | 0 | simulation.core | took 139 ms to process job list
2019-01-16 14:32:41.141207 | server | 0 | simulation.core | took 348 ms to process job list
2019-01-16 14:32:41.395030 | server | 0 | simulation.core | took 135 ms to process job list
2019-01-16 14:32:41.966585 | server | 0 | simulation.core | took 216 ms to process job list
2019-01-16 14:32:42.389963 | server | 0 | simulation.core | took 325 ms to process job list
2019-01-16 14:32:42.676280 | server | 0 | simulation.core | took 138 ms to process job list
2019-01-16 14:32:42.996166 | server | 0 | simulation.core | took 181 ms to process job list
2019-01-16 14:32:43.222361 | server | 0 | simulation.core | took 186 ms to process job list
2019-01-16 14:32:43.466424 | server | 0 | simulation.core | took 166 ms to process job list
2019-01-16 14:32:43.740892 | server | 0 | simulation.core | took 193 ms to process job list
2019-01-16 14:32:44.066013 | server | 0 | simulation.core | took 171 ms to process job list
2019-01-16 14:32:44.360900 | server | 0 | simulation.core | took 215 ms to process job list
2019-01-16 14:32:44.673892 | server | 0 | simulation.core | took 242 ms to process job list
2019-01-16 14:32:44.948700 | server | 0 | simulation.core | took 178 ms to process job list
2019-01-16 14:32:45.188052 | server | 0 | simulation.core | took 107 ms to process job list
2019-01-16 14:32:45.414853 | server | 0 | simulation.core | took 206 ms to process job list
2019-01-16 14:32:45.678112 | server | 0 | simulation.core | took 188 ms to process job list
2019-01-16 14:32:45.868001 | server | 0 | simulation.core | took 153 ms to process job list
2019-01-16 14:32:46.107006 | server | 0 | simulation.core | took 205 ms to process job list
2019-01-16 14:32:46.320313 | server | 0 | simulation.core | took 133 ms to process job list
2019-01-16 14:32:46.646931 | server | 0 | simulation.core | took 179 ms to process job list
2019-01-16 14:32:47.261401 | server | 0 | simulation.core | took 138 ms to process job list
2019-01-16 14:32:47.491773 | server | 0 | simulation.core | took 200 ms to process job list
2019-01-16 14:32:47.857811 | server | 0 | simulation.core | took 217 ms to process job list
2019-01-16 14:32:48.081147 | server | 0 | simulation.core | took 188 ms to process job list
2019-01-16 14:32:48.382964 | server | 0 | simulation.core | took 209 ms to process job list
2019-01-16 14:32:48.603352 | server | 0 | simulation.core | took 188 ms to process job list
2019-01-16 14:32:49.032446 | server | 0 | simulation.core | took 281 ms to process job list
2019-01-16 14:32:49.347097 | server | 0 | simulation.core | took 157 ms to process job list
2019-01-16 14:32:49.594516 | server | 0 | simulation.core | took 218 ms to process job list
2019-01-16 14:32:49.713923 | server | 0 | simulation.core | took 101 ms to process job list
2019-01-16 14:32:49.954360 | server | 0 | simulation.core | took 222 ms to process job list
2019-01-16 14:32:50.272171 | server | 0 | simulation.core | took 156 ms to process job list
2019-01-16 14:32:50.538911 | server | 0 | simulation.core | took 177 ms to process job list
2019-01-16 14:32:51.017908 | server | 0 | simulation.core | took 205 ms to process job list
2019-01-16 14:32:51.272690 | server | 0 | simulation.core | took 111 ms to process job list
2019-01-16 14:32:51.520676 | server | 0 | simulation.core | took 218 ms to process job list
2019-01-16 14:32:51.916072 | server | 0 | simulation.core | took 233 ms to process job list
2019-01-16 14:32:52.145926 | server | 0 | simulation.core | took 192 ms to process job list
2019-01-16 14:32:52.365457 | server | 0 | simulation.core | took 184 ms to process job list
2019-01-16 14:32:52.679192 | server | 0 | simulation.core | took 230 ms to process job list
2019-01-16 14:32:52.898432 | server | 0 | simulation.core | took 157 ms to process job list
2019-01-16 14:32:53.154821 | server | 0 | simulation.core | took 177 ms to process job list
2019-01-16 14:32:53.399660 | server | 0 | simulation.core | took 210 ms to process job list
2019-01-16 14:32:53.867120 | server | 0 | simulation.core | took 225 ms to process job list
2019-01-16 14:32:54.309357 | server | 0 | ai.execution_frame | (some entity reference) [stonehearth:top] ai slow start is 0
2019-01-16 14:32:55.410125 | server | 0 | simulation.core | took 1223 ms to update game state
2019-01-16 14:32:55.410191 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:32:55.886970 | server | 0 | simulation.core | took 153 ms to update game state
2019-01-16 14:32:55.887039 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:32:56.325718 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-16 14:32:56.326007 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-16 14:32:56.567616 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:32:56.567914 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-16 14:32:56.567953 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-16 14:33:19.312542 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:33:19.452247 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:33:25.616135 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2019-01-16 14:33:25.617114 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2019-01-16 14:33:25.617787 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2019-01-16 14:33:57.230489 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:34:36.423840 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:35:10.206326 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 14:35:20.172465 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:35:20.335330 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:35:36.757615 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:35:47.556693 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:36:50.835677 | server | 1 | mod stonehearth.game_master.encounters.dialog_tree | missing next_node for choice in on_dialog_tree_choice (choice:stonehearth:data.gm.campaigns.town_progression.bird_departs.dialog_tree_info.dialog_nodes.msg1.choice_000)
2019-01-16 14:37:05.270727 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 14:37:28.686835 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:37:44.877694 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:37:44.973030 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:38:00.564497 | server | 0 | simulation.core | Starting save.
2019-01-16 14:38:01.417560 | server | 0 | simulation.core | Saved.
2019-01-16 14:38:01.419412 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:38:01.518367 | client | 1 | client.core | clearing save deferred pointers
2019-01-16 14:39:24.825302 | server | 0 | simulation.core | took 127 ms to update game state
2019-01-16 14:39:24.826588 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:39:43.313284 | client | 1 | renderer.effects_list [(some entity reference) effect:456 attach item] | failed to attach {{talisman}} item with id 314913 does not exist.
2019-01-16 14:39:43.313909 | client | 1 | renderer.effects_list [(some entity reference) effect:456 attach item] | failed to attach {{talisman}} item with id 314913 does not exist.
2019-01-16 14:39:51.225198 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:43:00.762979 | server | 0 | simulation.core | Starting save.
2019-01-16 14:43:01.573615 | server | 0 | simulation.core | Saved.
2019-01-16 14:43:01.575898 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:43:01.660812 | client | 1 | client.core | clearing save deferred pointers
2019-01-16 14:44:01.803292 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:44:07.045731 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:45:27.345820 | client | 1 | horde.general | over_lifetime
[rgb] properties are no longer supported. Use a single over_lifetime property.
2019-01-16 14:45:37.279447 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:48:00.589509 | server | 0 | simulation.core | Starting save.
2019-01-16 14:48:01.483483 | server | 0 | simulation.core | Saved.
2019-01-16 14:48:01.486721 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:48:01.571142 | client | 1 | client.core | clearing save deferred pointers
2019-01-16 14:51:03.604730 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:52:40.828936 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:52:40.886962 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:53:00.479937 | server | 0 | simulation.core | Starting save.
2019-01-16 14:53:01.491961 | server | 0 | simulation.core | Saved.
2019-01-16 14:53:01.493680 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:53:01.585865 | client | 1 | client.core | clearing save deferred pointers
2019-01-16 14:54:04.108198 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 14:54:11.712294 | server | 0 | simulation.core | took 108 ms to update game state
2019-01-16 14:54:11.712358 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:54:15.042773 | client | 1 | renderer.effects_list [(some entity reference) effect:926 attach item] | failed to attach {{talisman}} item with id 449749 does not exist.
2019-01-16 14:54:15.043764 | client | 1 | renderer.effects_list [(some entity reference) effect:926 attach item] | failed to attach {{talisman}} item with id 449749 does not exist.
2019-01-16 14:54:15.198019 | client | 1 | renderer.effects_list [(some entity reference) effect:926 attach item] | failed to attach {{talisman}} item with id 449749 does not exist.
2019-01-16 14:54:15.198198 | client | 1 | renderer.effects_list [(some entity reference) effect:926 attach item] | failed to attach {{talisman}} item with id 449749 does not exist.
2019-01-16 14:55:59.078916 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 14:57:14.184230 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:58:00.515025 | server | 0 | simulation.core | Starting save.
2019-01-16 14:58:01.504395 | server | 0 | simulation.core | Saved.
2019-01-16 14:58:01.506843 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 14:58:01.595284 | client | 1 | client.core | clearing save deferred pointers
2019-01-16 15:00:27.333118 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:02:39.426998 | server | 1 | mod stonehearth.physics | (some entity reference) is at location: (272.00, 39.80, 1024.00), which is not in bounds of the terrain. Placing it at (272.00, 40.00, 1023.00)
2019-01-16 15:03:00.512055 | server | 0 | simulation.core | Starting save.
2019-01-16 15:03:01.528930 | server | 0 | simulation.core | Saved.
2019-01-16 15:03:01.530803 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:03:01.626079 | client | 1 | client.core | clearing save deferred pointers
2019-01-16 15:03:09.149020 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:03:21.196265 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:04:14.278068 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 15:06:18.482318 | server | 0 | simulation.core | took 151 ms to update game state
2019-01-16 15:06:18.482782 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:07:28.120255 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:07:42.943238 | server | 0 | simulation.core | took 194 ms to update game state
2019-01-16 15:07:42.943312 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:07:48.004640 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 15:08:00.657411 | server | 0 | simulation.core | Starting save.
2019-01-16 15:08:01.764003 | server | 0 | simulation.core | Saved.
2019-01-16 15:08:01.767544 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:08:01.836047 | client | 1 | client.core | clearing save deferred pointers
2019-01-16 15:08:54.461358 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:09:44.501650 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 15:10:20.712535 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2019-01-16 15:11:39.420765 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 15:12:51.435037 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:13:00.557464 | server | 0 | simulation.core | Starting save.
2019-01-16 15:13:01.661561 | server | 0 | simulation.core | Saved.
2019-01-16 15:13:01.664220 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:13:01.728380 | client | 1 | client.core | clearing save deferred pointers
2019-01-16 15:13:05.394430 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:13:32.171274 | server | 1 | ai.execution_frame | (some entity reference) [stonehearth:get_food] (some entity reference) (stonehearth:get_food) ignoring bad frame transition to “unit_ready” from “finished”
2019-01-16 15:13:32.217485 | server | 1 | ai.execution_frame | (some entity reference) [stonehearth:get_food] (some entity reference) (stonehearth:get_food) ignoring bad frame transition to “unit_ready” from “finished”
2019-01-16 15:13:40.172763 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:13:42.466378 | server | 1 | ai.execution_frame | (some entity reference) [stonehearth:get_food] (some entity reference) (stonehearth:get_food) ignoring bad frame transition to “unit_ready” from “finished”
2019-01-16 15:13:42.510148 | server | 1 | ai.execution_frame | (some entity reference) [stonehearth:get_food] (some entity reference) (stonehearth:get_food) ignoring bad frame transition to “unit_ready” from “finished”
2019-01-16 15:14:08.965511 | server | 0 | simulation.core | took 191 ms to update game state
2019-01-16 15:14:08.967101 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:14:09.072326 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:14:25.404490 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 15:15:06.810105 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:15:46.265934 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:16:20.469357 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 15:16:20.594011 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:18:00.772654 | server | 0 | simulation.core | Starting save.
2019-01-16 15:18:01.839479 | server | 0 | simulation.core | Saved.
2019-01-16 15:18:01.843040 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:18:01.964465 | client | 1 | client.core | clearing save deferred pointers
2019-01-16 15:18:16.905058 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 15:20:12.082027 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 15:20:33.918212 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:20:38.194569 | server | 1 | ai.execution_frame | (some entity reference) [stonehearth:get_food] (some entity reference) (stonehearth:get_food) ignoring bad frame transition to “unit_ready” from “finished”
2019-01-16 15:20:38.238649 | server | 1 | ai.execution_frame | (some entity reference) [stonehearth:get_food] (some entity reference) (stonehearth:get_food) ignoring bad frame transition to “unit_ready” from “finished”
2019-01-16 15:20:54.730274 | server | 1 | ai.execution_frame | (some entity reference) [stonehearth:get_food] (some entity reference) (stonehearth:get_food) ignoring bad frame transition to “unit_ready” from “finished”
2019-01-16 15:20:54.775718 | server | 1 | ai.execution_frame | (some entity reference) [stonehearth:get_food] (some entity reference) (stonehearth:get_food) ignoring bad frame transition to “unit_ready” from “finished”
2019-01-16 15:20:58.087438 | server | 1 | ai.execution_frame | (some entity reference) [stonehearth:get_food] (some entity reference) (stonehearth:get_food) ignoring bad frame transition to “unit_ready” from “finished”
2019-01-16 15:20:58.125424 | server | 1 | ai.execution_frame | (some entity reference) [stonehearth:get_food] (some entity reference) (stonehearth:get_food) ignoring bad frame transition to “unit_ready” from “finished”
2019-01-16 15:22:07.286227 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 15:22:39.897634 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:23:00.608900 | server | 0 | simulation.core | Starting save.
2019-01-16 15:23:02.148627 | server | 0 | simulation.core | Saved.
2019-01-16 15:23:02.151876 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:23:02.221854 | client | 1 | client.core | clearing save deferred pointers
2019-01-16 15:24:04.606401 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:24:53.914364 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 15:26:43.969957 | server | 1 | mod stonehearth.physics | (some entity reference) is at location: (291.00, 39.80, 1024.00), which is not in bounds of the terrain. Placing it at (291.00, 40.00, 1023.00)
2019-01-16 15:26:49.105244 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 15:26:53.388777 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:26:54.940345 | server | 1 | ai.execution_frame | (some entity reference) [stonehearth:get_food] (some entity reference) (stonehearth:get_food) ignoring bad frame transition to “unit_ready” from “finished”
2019-01-16 15:26:54.971394 | server | 1 | ai.execution_frame | (some entity reference) [stonehearth:get_food] (some entity reference) (stonehearth:get_food) ignoring bad frame transition to “unit_ready” from “finished”
2019-01-16 15:27:22.173074 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:28:00.530703 | server | 0 | simulation.core | Starting save.
2019-01-16 15:28:02.076032 | server | 0 | simulation.core | Saved.
2019-01-16 15:28:02.078448 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:28:02.152506 | client | 1 | client.core | clearing save deferred pointers
2019-01-16 15:28:08.219331 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:28:46.383047 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it…
2019-01-16 15:28:46.500748 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:29:36.942217 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:30:17.429621 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:32:14.865552 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:33:00.863626 | server | 0 | simulation.core | Starting save.
2019-01-16 15:33:02.155822 | server | 0 | simulation.core | Saved.
2019-01-16 15:33:02.158738 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-16 15:33:02.328500 | client | 1 | client.core | clearing save deferred pointers

Attachments:

I have a Mac OS crash log but can’t upload it b/c I am new…

Versions and Mods:

Version 0.9 ACE. No MODs

System Information:

Mac OS 10.14.2

Have you attempted basic troubleshooting steps here: Crashing on start? Read this! UPDATED October 18, 2016

Not helpful for Mac…

Notes:

Wasn’t doing anything in particular. watching my peeps collect stuff.


#2

I gave you permissions to upload files.

If the log stops there, that’s like right after saving :thinking:


#3

Yes, it did stop there. Seems to have crashed right on save…

Still blocking me from adding attachment for some reason… Let me refresh.


#4

Another try:Stonehearth_2019-01-16-153400_Liberos-MacBook-Pro.txt (95.9 KB)


#5

It’s set to automatically save by the way.