Scrolling up indeed shifts the entire UI up; scrolling down fixes it. I get that this is a result of the way the UI is rendered, but it didn’t used to happen, so there ought to be a fix.
Also, this behavior stops when I paused and unpaused… what could cause that?
I can also confirm that bug, ad as far as I can tell, this happens because the UI extends beyond the screen size. This can be easily seen with a big, red, angry error log (the big ones ;)), when you move it to the bottom of the screen and start scrolling, or by selecting a trapper with items in the inventory, as the item count is shown below their “change job” button (for whatever reason).
One of the test builds a a few versions ago, when the screen shifted, it had something called a backpack 0/8. When you placed the cursor over it, it said it was a safe place to store thongs. What was that about?
If that was what it really said, I’m almost sure it was a spelling error. I think they meant things.
…I don’t think Radiant is planning on adding thongs to the game, but I might be wrong. [@Ponder? @sdee? Why did you leave a backpack under the screen and did you really want to store thongs in it?]
when @Geoffers747 and I were inducted into the SHSS (Stonehearth Secret Society), we each had the opportunity for one request… this was @Geoffers747’s … some may call it frivolous… I call it genius
When playing in build Release-256 (x64) this bugg appers.
The scrolling UI appers when you have a item/object/person targeted that gets a “extra button” like, Move item, Undeploy, Change Jobb, in the left corner of your screan in the “target bar”.
If however you target a item, or nothing at all, and the “target bar” is eampty, you can scroll and nothing move.
as a new user I can not uppload a picture to show more helpfull information, but I hope you understand.