Class Tree Suggestion

I want to keep this sweet and simple so this is just my opinion on what the class tree should sorta look like. Iā€™m not going to go into to much detail about the new classes I added, because you should have a general idea what they are. Thanks :smiley:


just for clearness
are the Farmer/Blacksmith/Herbalist/Footman/Trapper/Mage sub-classes from worker?

so worker is tier0, Farmer/Blacksmith and co tier1 and Cook/Geomancer/Alchemist tier2 classes?

Yes, unless the developers decide other wise. :slight_smile: