yeah the Ascendancy have it easy in terms of wood production, but that is their thing. RC has it an easier time with clay & stone.
I don’t mind some form of maintenance, but it shouldn’t be like they are paying us for them to do something, as we are just the helping hand to observe mostly; like the sims where we guide them in a direction, and not have total control. AI would be able to figure for itself what it needs to do in order to complete the tasks set before them, or should anyway. Now if it was something like what the goblins do already in that campaign, where there is a tribute or fee we have to maintain with the outside world, that is a different matter.
After all they did send a consort of sorts to check up on us when we near the town level. Maybe it could be tied to that, where at a certain town level we have to have some form of tax set forth decreed by the outside nation. One thing that needs to be done or what I think anyway, is a way to setup some form of way to have a trade spot to sell things automatically. Like a trade bin to accumulate the income to pay such taxes. That might be a bit much, but whom is to say it wouldn’t work, since we at the moment have to sell things manually instead of setting up what is to be sold.
So much income, yet not much of a sink to put that income in. Since I play RC mostly I utilized the trade portion of the game in order to build and expand my town. Mostly wood and what is needed or what I want for decorations to stylize the town with.