Building bug when trying to build a house

Getting this error when I’m trying to build a house also hearthlings seem to get stuck doing nothing I have to reload the game to get them to move again any ideas?

develop-2860 (x64)
stonehearth/services/server/build/build_service.lua:1411: attempt to index local ‘building’ (a nil value)
stack traceback:
[C]: ?
stonehearth/services/server/build/build_service.lua:1411: in function 'instabuild’
stonehearth/services/server/build/build_service.lua:1406: in function <stonehearth/services/server/build/build_service.lua:1404>

Hey there @Joshon52, welcome to the Discourse! From the stacktrace it looks like you tried to use the ib command in the console? Is that the case?

@jomaxro yes but it did not work so I removed the building and now for some reason the hearthlings wont do a thing thanks for the reply

Bug reports from the use of console commands are not generally not looked at too closely, as the console is meant for debugging, not typical gameplay. Will ask @yshan to confirm, but that is where I am leaning. Sorry!

Hey all, i got a bug, if i want to Grow a Wall on my floor,

develop-2867 (x64)stonehearth/lib/csg/csg_lib.lua:307: assertion failed!stack traceback:
[C]: ?
[C]: in function ‘assert’
stonehearth/lib/csg/csg_lib.lua:307: in function ‘rationalize_polygon_winding_order’
stonehearth/lib/csg/csg_lib.lua:402: in function ‘edge_list_to_polygons’
stonehearth/lib/build_util.lua:617: in function ‘grow_walls_around’
…h/services/client/build_editor/grow_walls_editor.lua:138: in function ‘_try_grow_walls’
…h/services/client/build_editor/grow_walls_editor.lua:72: in function ‘fn’
…ces/client/selection/entity_or_location_selector.lua:233: in function ‘_get_selected_entity’
…ces/client/selection/entity_or_location_selector.lua:269: in function ‘_on_mouse_event’
…nehearth/services/client/selection/selector_base.lua:115: in function ‘_mouse_cb’
stonehearth/services/client/input/input_capture.lua:49: in function ‘_dispatch’
stonehearth/services/client/input/input_service.lua:55: in function ‘_dispatch_input’
stonehearth/services/client/input/input_service.lua:12: in function <stonehearth/services/client/input/input_service.lua:11>

Also i get it now if i want to build a floor. With reload the new building is the only which makes that bug report.
Other buildings

save:

This should be fixed on 2871 (just pushed to steam latest).

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