Bug with Re-Embark

Summary:
My game started throwing exceptions (showing the LUA stack trace), and re-embarkment seems broken.
Everything I selected to take with me is gone, including my hearthlings, but I’m still stuck in my old town.
Trying to use the campaign browser in the debug tools doesn’t help and throws the same error over and over.

Opening the object browser shows “unknown game object”.

Steps to reproduce:

  1. Load the save game and try to re-embark

Expected Results:
Triggers the re-embark.

Actual Results:
Nothing happens, error shows on screen.

Notes:
Engine Error
release-937 (x64)
…hearth/services/server/building/building_service.lua:39: attempt to index local ‘bp’ (a nil value)
stack traceback:
[C]: ?
…hearth/services/server/building/building_service.lua:39: in function ‘_fixup_bidcount’
…hearth/services/server/building/building_service.lua:63: in function ‘initialize’
stonehearth/stonehearth_server.lua:33: in function ‘create_service’
stonehearth/stonehearth_server.lua:88: in function <stonehearth/stonehearth_server.lua:82>
[C]: ?
[C]: in function ‘trigger’
radiant/modules/events.lua:55: in function <radiant/modules/events.lua:55>

Attachments:
Save game attached as 7z as a zip file is 11MB.
auto_save.7z (6.5 MB)

Version Number and Mods in use:
1.1.0 (release 936) x64

System Information:
Win 10

A post was merged into an existing topic: Game Crashes after playing 1 or 2 hours