Note to self, work on shorter titles…
Watching this game develop, I’ve had some animation ideas that could potentially improve it. This thread can serve as a session for everyone to share their thoughts and other possible suggestions.
My idea is about adding more animations to give the hearthlings more personality. So far, I’ve noticed that a lot of people who play the game tend to see the Hearthlings as nothing more than robots or ants, just mindless drones who have nothing else to do but build and mine. Mostly because… they are. That’s what i’m trying to fix, and hopefully, this idea can improve immersion. Animations such as two hearthlings waving to each other (greetings), one hearthling stopping for a chat with a fellow hearthling, playing instruments, toasting glasses at dinner or even having a conversation while eating a meal. Basic interactions between townsfolk that help immerse the player into the world.
Special Class animations: The Herbalist is a healer class that makes bandages and health potions to heal the hurt hearthlings, so, there should be something to convey that personality. I feel that every class should have animations that reflect how that class would act or perform. For example: The Herbalist’s animation could be the hearthling staying by the bedside of an extremely low health hearthling, maybe even stroking his head showing concern and hoping his wounds would heal. Soldiers banging their shields or raising their arms before or while charging into battle, maybe raising their off hand in the air to celebrate a victory.
Blacksmiths wiping off their sweaty brows because of the forge’s heat, Shepherd’s petting sheep, Clerics reading books, other hearthlings petting sheep, anything that can add more personality to the little Hearthlings.
Do you have an animation idea you’d like to see? Want to massively improve my dumb ideas? Post your suggestions below!
Here’s a link to a video that gave me the idea: Robots with \“soul\” | Guy Hoffman
EDIT 1: Special thanks to Malley from Radiant for responding and giving helpful advice for further suggestions. We here in the discourse love your work!