Summary:
Upon loading the game I saved last night, I get an error message: Attempt to load index field ‘_blueprint’ (a nil value)
Steps to reproduce:
- I hit “Continue” when starting the game
Expected Results:
Game to load succesfully
Actual Results:
Engine error. Here is the copy to clipboard content:
develop-3000 (x64)
stonehearth/components/scaffolding/scaffolding.lua:228: attempt to index field ‘_blueprint’ (a nil value)
stack traceback:
[C]: ?
stonehearth/components/scaffolding/scaffolding.lua:228: in function 'get_blueprint_region’
stonehearth/components/scaffolding/scaffolding.lua:213: in function 'recalculate_scaffolding_blueprint’
stonehearth/components/scaffolding/scaffolding.lua:123: in function '_add_region_trace’
stonehearth/components/scaffolding/scaffolding.lua:99: in function <stonehearth/components/scaffolding/scaffolding.lua:96>
Notes:
The game appears to work normally after I closed the error window, ie, nothing seems to be missing, buildings still seem to be complete with no missing parts.
Attachments:
Version Number and Mods in use:
develop-3000 (x64)
System Information: