Summary: I briefly mentioned it in the “Buildings That Will Not Build-Thread”, but there doesn’t seem to be a fomal bug report for this. At least I couldn’t find one. Issue: When trying to autobuild walls with a layout similar to the following screenshot the error message appears. It does work without any errors with freestanding walls, though.
Steps to reproduce:
- Lay out a rectangular floor and add singular tiles in front of the sides.
- Click on “walls” and auto-raise the wall-layout
- Get an error message after which removal of the layout isn’t possible anymore. New layouts also don’t work.
Expected Results: No error.
Actual Results: Error.
Notes:
develop-2867 (x64)stonehearth/components/wall/wall_component.lua:334: attempt to index a nil valuestack traceback:
[C]: ?
stonehearth/components/wall/wall_component.lua:334: in function ‘connect_to_columns’
stonehearth/services/server/build/build_service.lua:1153: in function ‘init_fn’
stonehearth/services/server/build/build_service.lua:468: in function ‘_create_blueprint’
stonehearth/services/server/build/build_service.lua:1151: in function ‘_create_wall’
stonehearth/services/server/build/build_service.lua:1138: in function ‘_add_wall_span’
stonehearth/services/server/build/build_service.lua:983: in function ‘visitor_fn’
stonehearth/lib/build_util.lua:670: in function ‘grow_walls_around’
stonehearth/services/server/build/build_service.lua:982: in function ‘grow_walls’
stonehearth/services/server/build/build_service.lua:954: in function ‘cb’
stonehearth/services/server/build/build_service.lua:1431: in function ‘do_command’
stonehearth/services/server/build/build_service.lua:953: in function <stonehearth/services/server/build/build_service.lua:951>
develop-2867 (x64)c++ exception: lua runtime errorstack traceback:
Attachments:
Version Number and Mods in use: Develop 2867
System Information: Core i5 3740, GTX 970, 8 GB RAM, Win 7 64 Bit