I see in the roadmap we’re looking to get more monsters, classes, more construction bits, but right now the villagers’ needs are kinda shallow. Sleep, food and to not be killed seem to be the only needs right now, and I saw this thread: Villager “needs”
And the Q&A update cited better idle-time management, but little was said of needs beyond the productive drives: sleep, food & health.
Do you think we’ll see real needs? Talking Maslow here, and while I don’t expect a self-actualization level needs structure, at least something beyond food, sleep and health.