Hi,
What exactly is a donation to the church of plenty, and how do I make/find one? I appear to need one for tier 2 in A17, but I have no idea what it is or how to get one…?
Hi,
What exactly is a donation to the church of plenty, and how do I make/find one? I appear to need one for tier 2 in A17, but I have no idea what it is or how to get one…?
under the cook’s menu
Ah, cook. It would be. Easily the most useless class, so I never bother making one.
Bummer, OK thanks. I guess I’ll have to turn one of my L6 farmers into a cook :-/
:o
how do your livestock survive without a cook?!
he probably doesn’t have livestock i think
The cook is sooo useful! (Don’t let the fact that he changes lots of food into a few food fool you. People can eat more servings of one soup than of three carrots)
so the cook makes the donation for the church?
We’re going to change the labeling for this so it’s clearer the Cook needs to craft the donation. Thanks!
Yes, I never really bother with livestock or a cook. I have tried it on my current game. I see the point now
@brad - one other point about the donation - you need so much food to make it (5 pies, 3 roast mutton etc) and they’re all the top end food, there needs to be a way of preventing your hearthlings from eating the stuff you’re trying to make for the donation . By the time you get stuff together, someone has inevitably eaten some of it.
Also, for the combat one, I have all the bits except veranus skins. I’ve only ever been attacked by 2 veranus’, and one of them didn’t drop a skin. I’m now at the end of month 2 and haven’t been atacked by another veranus in more than a month, although I do keep fighting off waves of other opponents. How can I fulfill the requirement if the randomness of the game makes it so I just never have the opportunity…? I have 10k networth, but can’t complete any of the requirements because I can’t make the donation, I can’t find a veranus, and there’s literally no reason to promote a herbalist to high level without turning them into a cleric other than just to make a single heavy bandage, which is a waste of a hearthling. I think the requirements may need some tweaking (IMO of course).
Pending when you last looked at them, I can understand that; in earlier alpha versions, they really weren’t worthwhile. In more recent ones, they’ve been gradually improving more and more.
Alternatively, pending how you feel on modding, @Froggy’s Stonehearth Café can really change your view on them.
…herbalists, however, yea, I agree with you about them. I have NOT taken to that class, and much less so since Cleric has come in.
Actually, there kinda is a reason to have a herbalist
The tonics!
They give your town a stat buff for a short period of time, and makes your troop’s survivability a little bit more higher
I’ve had some combat situations in hard mode that i might’ve not won if i didn’t have acces to some strength tonics my dedicated herbalist made
Hmm, I’ll have to experiment with those. I did admittedly shrug them off without trying them out too extensively.