[ACE] Pre-Release 0.9.3.3 - The Quality Update!

Stonehearth ACE 0.9.3.3 Released!

Smaller than the last one, pushing this one today to try and fix some errors that have been plaguing games recently (and being reported several times)!

Highlights include a fix to the training dummies and targets that were not working due to a typo, a fix to the farming water affinity definition and a possible (!!) fix to the Save crash. More details below.

Have fun! :merry:

Hotfix 0.9.3.3

Added

  • Training Equipment should now appear as its own category under the fixture/furniture placement tool in the Building Mode.
  • Blacksmiths, Masons and Engineers will now have - by default - Iron pickaxes. That means they will mine slightly faster and will yield better quality mined resources.
  • Teddy was a beloved, young, very playful and cute kitten adored by everyone around it. It was poisoned yesterday (April 22nd) by absolutely vile human beings that doesn’t share that same love and, after a whole day of struggle at the hospital, has passed away today. (April 23rd) A small easter egg has been added in memory of Teddy. :forlorn: :heart:

Changed

  • The Loadout choosing window now doesn’t display the same icons on the right. This not only fixes the issue of big loadouts being rendered awkwardly but also makes it more clean and neat!
  • The visuals for the Ornate Curtains have been reworked to fit the game style more nicely.
  • The Porcelain Park Bench, Porcelain Couch and Porcelain Large Couch have had their collision boxes adjusted for better placement. They can now be placed closer to walls and the hearthlings will sit on nicer positions.
  • The Stone Kitten Statue is now called Marble Kitten Statue, like all the other marble statues that can be carved from marble boulders.
  • The Skull Floor Candle Holder now has a shorter collision box, 4 voxels instead of 5.

Fixed

  • Tentative fix to the Save crash. We’re not 100% sure it is defeated - it might still happen! But testing has been promising! As before, if you still get this, please try to provide us with as much information you can!
  • Fixed an issue that didn’t allow the new Carpenter Saw recipe to work. As informed in the original patch notes for version 9.3, now the Carpenter saw can be crafted with an iron ingot (and the advanced saw is made of steel).
  • Fixed a little issue that made the raw sausage recipe be duplicated in the Cook’s menu.
  • Fixed an issue that made it impossible for combat units to train with dummies or targets and caused an error whenever they tried.
  • The Northern Alliance recipe for a Weaver’s Spindle wasn’t properly updated with the bone requirement and is now fixed.
  • The Skull Hearth (firepit made of skulls) had a broken collision box for the ghost instance. It is now fixed.

As before, the non-steam download link on the OP will be updated with this version! Enjoy, report any issues and hopefully we’ll be back soon with more!

Also make sure to check out the new contest the ACE team is up to!

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