I’m also noticing an issue with restocking golems (both autonomous and regular crickets) falling idle even when there is plenty left to collect. When initially deployed they do a round of restocking as usual, but then sit idle. Temporarily fixed by an undeploy/redeploy but then issue recurs. Reloading from a save file temporarily fixes, same symptoms. Seems like something in the behaviour loop is broken & of course the default behaviour is just idle.
Not generating any errors and has occurred over a few different games & the last two unstable builds. Let me know if any logs would help!