ACE - Authorized Community Expansion Project

And anyone willing and able to learn a trick or two, or anyone unwilling but able that @SnorrLaxZ can press gang :stuck_out_tongue:

I might or might not be talking exactly about that with important people right now :jubilant:

But good call :merry:

2 Likes

New ACE Tuesday posted :slight_smile:

ACE Tuesday #04 "Concerning Dwarves"

Sorry for any issues and I hope you’ll enjoy it! :merry:

5 Likes

Just want to say i love this i love that the Stonehearth community is able to add more amazing stuff to it and ACE is a prime example of what a awesome community can do to a game that is open source

4 Likes

Hear hear. Totally amazing. Especially for people like me who love to play but lack the imaginaton or skills. You guys have made this game. Long may it last.

2 Likes

New ACE Tuesday posted :smiley:

ACE Tuesday #05 "Going on an adventure"

I hope you all enjoy it :slight_smile:

(Noticed Dani didn’t made this post yet, so I’ll do it~)

6 Likes

Forgot this week as well but here it is :smiley:
Main thread updated!

https://discourse.stonehearth.net/t/38137

4 Likes

Really amazed to see the progress here.

ACE Tuesday has lived up to the high standards of Desktop Tuesday.
Kudos, guys. Keep it up.

5 Likes

Another one bites the dust!

https://discourse.stonehearth.net/t/38187

3 Likes

I’m trying to test the mod, but it said “Invalid Manifest” is there any solution?

thats odd json lint is giving it the green light. did you get the unstable_work version off github? because thats the one you need.

I’m trying the unestable_work version of the mod with both the last release and the unestable version of the game but them said the same

That’s weird. Are you unzipping the folder inside the mods folder of the game?

1 Like

Yes, I download it, and unzip inside the mod folder in ACE folder

Might I ask a screenshot of your “mods” folder? And maybe of the ACE folder (inside it)?
Just to check if everything is in place :slight_smile:

Found a possible error, i had the ACE folder inside another ACE folder, That’s what happened for sure

I’m not sure if zips can be read as a mod but you can delete the zip just to make sure :3

and try renaming the “stonehearth_ace-unstable-work” folder to just “stonehearth_ace”

Is the ACE mod compatible with other mods or is it prefered to run alone?

Oh, yeah. Folder inside folder definitely nails it :smiley:
But I still recommend you rename it to “stonehearth_ace” only since a lot of the files use pathing to just “stonehearth_ace” :wink:

As for your question, it might have incompatibility with some current mods (although I can’t think of anything too severe). In the future, ideally, mods will be made (or updated) to be compatible with it - not the other way around - we’re trying to make it as “foundation” and open as possible, so not only other mods will be able to build upon it but also use things that come with it like the water signal, wilderness signal, the new equipment, animations, templates, etc. :slight_smile: