New Class: Wizards

Well, I mean, magicians would typically NOT be forced to cast only one or two types of spells, right? They should be able to cast any kind of spell. What that means is that the magician class can have a “buff”-ing spell, it can have a splash damage spell, it can have a shield spell, it could have a high-damage snipe spell, or a de-buffing spell, or almost anything (within reason). In these ways, the magician could act as a healer, a paladin, a defensive unit, a tank, an “officer” unit, and a dps unit all in one. (I was using RPG terminology, not anything else)

This combination of attributes should lead to [quote=“SteveAdamo, post:28, topic:1547”]
rarity
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which would in turn lead to [quote=“SteveAdamo, post:28, topic:1547”]
the uniqueness of magic itself in the land…
[/quote]

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