Mod-Diary: "The Chronicle"

Day 2 - Resources, Items and Professions

As a next step I have started to think about which resources, items and professions would be involved in this mod.

Resources:

  1. Wood // Required for: Paper, Wooden Pen and Printing Press // Origin: Trees // Core Asset
  2. Water // Required for: Paper, Argil // Origin: River // Core Asset
  3. Ink // Required for: Printing Press // Origin: Squids // New Asset
  4. Feather // Required for: Wooden Pen // Origin: Chickens or Birds // Core Asset (?)
  5. Metal // Required for: Printing Press // Origin: Ore // Core Asset
  6. Leather // Required for: Books // Origin: Animals // Core Asset
  7. Soil // Required for: Argil // Origin: Earth // Core Asset (?)
  8. Bone // Required for: Bones (Pen) // Origin: Animals // Core Asset (?)
  9. Starch // Required for: Paper // Origin: Vegetables // New Asset
  10. Charcoal // Required for: Paper // Origin: Ore // Core Asset (?)

The major forcus here is to re-use existing resources. I expect only two resources to be new. Other resources should be already included in the game (core asset).

Items:

  1. Argil // Required for: Carve on argil // New Asset
  2. Bones (Pen) // Required for: Pen to carve on argil // Core Asset (?)
  3. Paper // Required for: Writing on paper, Books // New Asset (?)
  4. Wooden Pen // Required for: Writing on paper // New Asset
  5. Book // Required for: Writing into chronicle // New Asset
  6. Printing Press // Required for: Writing into chronicle // New Asset

Other than with the resources, I expect that there will be not too many items which could be re-used. Maybe even bones will be not in the game. So here are some designs I can work on in one of the next steps.

Professions:

As mentioned before I see one profession per level. However, the first profession should be not specificly required for this mod. In addition the carpenter will be required to create some of the items mentioned above.

  1. Carpenter… will create the wooden pen, printing press, etc.
  2. Basic Worker… or another standard class, will get the ability to carve on argil.
  3. Profession 1… will collect resources to create paper, will write on paper.
  4. Profession 2… will collect resources to create paper, will create a chronicle, will write into chronicle.

Based on some ideas provided in the early forum-thread, there are different suggestions for the naming of “Profession 1” and “Profession 2”.

  • Profession Level 1: Poet… alternative could be “Writer” or “Story Teller”.
  • Profession Level 2: Scribe… alternatives could be “Typographer”, “Archivist” or “Chronicler”.

To get a better overview of which relationships do exist between the different resources, items and professions, I have tried to visualized them:

image
Red colors do indicate that this might be new assets which are required by the mod.

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