In-Depth Map Editor

Don’t forget temperature might also be a pretty big factor once the world generator starts getting underway–I only thought of that when I saw the “Type” list: [quote=“Xavion, post:15, topic:2805”]
(Rock, Magma, Water, Grass, Nothing/Erase etc.)
[/quote] I figure ice and snow should also be options, but the climate itself would need to be defined in order to manually create these particular hot and cold biomes (otherwise it’d just melt in Summer and freeze in Winter).