Desktop Tuesday: The Engineer

Most of the things you are talking about can be solved with alternative methods of storing items and transferring items in bulk from one place to another. We need shelves and cabinets and granaries/silos and wheel-barrels and carts and tamed animals etc to help with these problems.

Also don’t forget you can build your towns tall and wide. Using basements and 2 story buildings can cut down on movement inefficiencies quite a lot if that is how you like to play the game. So main floor for the main point of the building, upstairs for living quarters and basement for storage of the produced material, ground in / around the building used for growing crops as well.

More than anything we need more function oriented decorative items, that give storage and also look nice and can hold plants / medicine / food / tools / clothing etc

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