[Confirmed] SGT Bug: Graphical blurring on models, z-fighting, t-junctions

I find dots in some places, they move when I rotate the camera

Not only in trees or the settler, also on the ground.
Maybe I could solve it with some configurations, or perhaps it’s just a matter of the graphic card u_u

Windows Vista Home Premium SP2 (32-bit OS)
Intel® Core™2 Duo CPU P8400
2.26 GHz 2.27GHz
RAM 3GB
Mobile Intel 4 Series Express Chipset Family

Now that I think… My entities don’t project shadows o_o (Although the clouds show right)
definitely a rendering problem >_<

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