Hi all, im currrently working on custom shrines and legendary weapons for my nordlings, but i cant figure out how to tell the game to manually unlock them decently. my main testing elf @Cirdain reports that i keep causing
release-893 (x64)[M] ...r/controllers/encounters/unlock_recipe_encounter.lua:51: attempt to index local 'job_info' (a nil value) stack traceback: [C]: ? ...r/controllers/encounters/unlock_recipe_encounter.lua:51: in function '_unlock_recipes' ...r/controllers/encounters/unlock_recipe_encounter.lua:19: in function 'start' ...ervices/server/game_master/controllers/encounter.lua:128: in function 'start' ...arth/services/server/game_master/controllers/arc.lua:407: in function '_start_encounter' ...arth/services/server/game_master/controllers/arc.lua:383: in function '_trigger_edge' ...arth/services/server/game_master/controllers/arc.lua:315: in function '_trigger_out_edge' ...arth/services/server/game_master/controllers/arc.lua:289: in function 'trigger_next_encounter' ...ter/controllers/encounters/dialog_tree_encounter.lua:168: in function '_finish_encounter' ...ter/controllers/encounters/dialog_tree_encounter.lua:148: in function <...ter/controllers/encounters/dialog_tree_encounter.lua:129>
ive made a modified town bonus to unlock my legendary weapon
and i suspect somethings is wrong there but i dont know what.
@max99x can you shine some light on manual unlocking via quests and or my error?