UI error on harvest

Hello everyone :smiley: Here we go :smiley:

Summary:

I launched a new world and started harvesting all the berry’s bush and some wood close to my location :slight_smile: !
I made two stockpiles (20 x 20) and ordered worker to harvest !
Then, one of my villager came back to the stock pile with some wood, he put in it and this error pooped up

release-465 (x64)
Uncaught Error: Property set failed: object in path “model” could not be found or was destroyed.
Error: Property set failed: object in path “model” could not be found or was destroyed.
at new Error (native)
at Error.EmberError (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.js:14251:23)
at setPath (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.js:18131:22)
at set (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.js:18049:16)
at exports.default.Mixin.create.set (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.js:32739:9)
at http://radiant/debugtools/ui/entity_inspector/entity_inspector.js:102:18
at fire (http://radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.js:3048:30)
at Object.self.fireWith [as resolveWith] (http://radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.js:3160:7)
at deferred.(anonymous function) (http://radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.js:3249:34)
at foward_fn (http://radiant/radiant/js/radiant/object.js:131:22)

I can’t explain really if it’s because of the wood putted in the stockpile but this error popped up at this moment :smiley:

Image:

The worker in the middle is the one “who trigerred” this !

Steps to perform:

Launch a new game on the last version (unstable), create two stockpile, order worker to harvest nearest wood and berry’s and waiting worker to get back the ressource

Expected Results:

Worker put ressource in the stockpile without UI error :stuck_out_tongue:

Way to reproduce it:

I don’t really know thought it seems really random :stuck_out_tongue:
Waiting for people reporthing the same thing :slight_smile:

System Specification:

Intel I5 2500 3.30Ghz, 8 Ghz ddr3 ram, GeForce gtx 580

Builds:

Release-465 (unstable branch)

More information:

Actualy the game don’t seems to show something bad about my worker, they keep doing their things :slight_smile:

CPP AI and subspace pathfinder activated :3

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