UI Error 822bd4cc-adad-11e5-9d3c-7a79190eaec2

Title:

Summary:
Was making another party and this showed up. It was my 4th party made and I had just clicked add members.

Notes:
release-489 (x64)
Uncaught Error: Assertion Failed: calling set on destroyed object
Error: Assertion Failed: calling set on destroyed object
at new Error (native)
at Error.EmberError (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.js:14251:23)
at Object.Ember.assert (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.js:3865:15)
at set (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.js:18053:13)
at exports.default.Mixin.create.set (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.js:32739:9)
at http://radiant/stonehearth/ui/game/party_editor/party_editor.js:127:24
at fire (http://radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.js:3048:30)
at Object.self.fireWith [as resolveWith] (http://radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.js:3160:7)
at deferred.(anonymous function) (http://radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.js:3249:34)
at foward_fn (http://radiant/radiant/js/radiant/object.js:131:22)

Version Number and Mods in use:
release-489 (x64)

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2 posts were merged into an existing topic: Uncaught Error: Assertion Failed: calling set on destroyed object

I hit f5 after this error to refresh the UI and got these.
release-489 (x64)
radiant/modules/entities.luac:37: attempt to call method ‘is_valid’ (a nil value)
stack traceback:
[C]: in function 'is_valid’
radiant/modules/entities.luac:37: in function 'destroy_entity’
stonehearth/call_handlers/entities_call_handler.luac:5: in function <stonehearth/call_handlers/entities_call_handler.luac:5>
release-489 (x64)
c++ exception: lua runtime error
stack traceback:
release-489 (x64)
std::logic_error: 'invalid reference in native get_id’
stack traceback:
[C]: in function 'get_id’
stonehearth/services/server/inventory/inventory.luac:304: in function 'is_storage_for_filter_fn’
stonehearth/ai/actions/restock_storage_action.luac:7: in function 'filter_fn’
stonehearth/ai/actions/find_path_to_entity_type.luac:21: in function <stonehearth/ai/actions/find_path_to_entity_type.luac:21>
[C]: ?
[C]: in function 'start’
stonehearth/services/server/ai/compound_action.luac:125: in function <stonehearth/services/server/ai/compound_action.luac:122>
[C]: ?
[C]: in function ‘start’
…onehearth/services/server/tasks/run_task_action.luac:56: in function <…onehearth/services/server/tasks/run_task_action.luac:53>
[C]: ?
…
[C]: ?
[C]: in function 'start’
stonehearth/services/server/ai/compound_action.luac:125: in function <stonehearth/services/server/ai/compound_action.luac:122>
[C]: ?
[C]: in function 'run’
stonehearth/components/ai/ai_component.luac:186: in function '_thread_main’
stonehearth/services/server/threads/thread.luac:90: in function <stonehearth/services/server/threads/thread.luac:89>
[C]: in function 'xpcall’
stonehearth/services/server/threads/thread.luac:89: in function 'f’
radiant/lib/env.luac:8: in function <radiant/lib/env.luac:8>

Merged your report with an existing thread. The second error you posted was the same error you reported earlier. Resetting the UI tends to make previous error not “close permanently” reappear. Thanks for being so diligent about reporting everything!

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