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Welcome to the Stonehearth: Legends thread! Here you’ll find information on the epic tabletop rpg!
#Gameplay
Stonehearth: Legends uses up to 2 dice at a time, both being six sided dice. There are 3 character aspects: Spirit, Body, and Mind. Each class is a combination of 2 of those. In addition to your class, you also choose your race and subrace. More information on that is coming soon.
The game is meant to resemble stonehearth as much as possible. These features include:
-Crafting
-Goblins
-Mining
-Farming
-Classes
-Day/Night cycle system
And much more!
#News#
Contest: Build an Adventure!
Help create the Stonehearth: Legends introductory adventure based off of one of Pandemic’s renderings! Check out his deviantart here; http://pandemictyler.deviantart.com/
Here are the following options
To enter the contest, simply go to the link bellow with your adventure idea. The last day to submit your idea is Saturday the 15th.
https://docs.google.com/forms/d/1r-LtV7PGCsuu4TyV64QNTskKezt1OxwzbkMeYWxykBw/viewform?usp=send_form
Rewards
1st Place: Work with Shasfowd to make your idea the official introductory adventure.
1st-3rd Place: You will recieve a playtest packet before anyone else, and will be invited to play a campaign with me online.
All people who enter will recieve a copy of the playtest packet before the public release.
8/4/15 Meet the Animal Trainer
Lillith, the Animal Trainer slashes into combat with Leonard the Sheep ramming by her side!
Say hello to the Animal Trainer! The Animal trainer is a Spirit-Body class, so it uses Ki as it’s ability source.
Abilities
Pet Sheep: The Animal Trainer begins with a pet sheep, which functions as a sheep under the player’s control.
Traps: The Animal Trainer can create traps for 1 iron per trap. The trap is concealed, and when the first enemy to get within 1" of the trap, it becomes snared and takes 5 damage.
Agile: At level 2, your speed is increased by 2"
Pet Wolf: At level 3, the Animal Trainer manages to catch a Wolf. Unfortunatley, the wolf eats the sheep, and the sheep is lost. The wolf functions as the pet sheep ability, only using a wolf’s stats instead of a sheep’s. If you are not carrying anything other than a single weapon, you may ride the wolf.
Pet Mammoth: At level 5, the Animal Trainer achieves the ultimate hunt, and trains a Mammoth. Sadly, the Mammoth sits on the pet wolf, and the wolf is lost. The Mammoth functions as the pet sheep ability, only using a Mammoth’s stats instead of a sheep’s. You may ride the Mammoth, no matter how many items you are carrying.
More abilities are coming soon, so watch out!
8/4/15 Tabletop, or Tabletop? The Answer: Tabletop!
Typically, RPG’s are tabletop RPG’s, using a square or hex tile system. I am pleased to announce that SHL will be an open movement tabletop game! In addition, ranges will function like this: Close Range (AKA Close Combat) is any enemy within 6". Medium Range (Magic Range) is any enemy within 12". Meanwhile, Long Range (Bow Range) is any enemy within 24".
8/4/15 Meet the Shield Bearer
Olvin, the Shield Bearer charges through the battlefield!
Say hello to the first class, the Shield Bearer! The Shield Bearer is a Combat-Combat class. Instead of mana, the shield bearer uses rage, which is collected by dealing damage or being dealt damage.
Abilities
Protect: You gain 2 Shield points (Note: A shield point absorbs all damage from a single attack and then is expended)
Powerful Swing: Deal 20 damage to all enemies in close combat with the Shield Bearer
8/3/15 Stonehearth: Legends Announced!
I plan on releasing an early alpha test packet in the next few weeks, so stay tuned!
#Help Wanted!#
Modelers [0/2] Edit 3D models in blender
Creators [0/3] Build 3D models (weapons, characters, misc) with Stonevox
Appearance [0/1] Design the look and appearance of the character sheets and other things
Questions? Simply comment below and I"ll get back to you!