Smoke particle effect remains after demolishing a building

I think I know what he/she means, because I’ve experienced the same thing if so.

Basically, when building anything, the button at the bottom of the building editor to stop editing and go to the screen that shows what materials will be needed and to then build, discard, or edit the building, is missing entirely.

There are only two ways I’ve found to make the button reappear: either exit the building editor completely, reopen it, and click on the building, or right click to deselect whatever building tool you were using last, and click on any part of the building.

This happens to me every time I use the building editor, so I’m not sure how to reproduce it if it isn’t happening to you. If I can help out in any other way, let me know.

Ah, I know what you mean, thanks for the explanation @Chief_0110 . It’s like somehow the building gets deselected and the buttons disappear. Will remind the devs about this. Hopefully when the UI is changed this will be solved.

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Summary:
I removed a building (a wall) I had designed because it wasn’t being built despite it saying it needed no more resources to be finished. After removal, the smoke it created isn’t going away.

Steps to reproduce:

  1. Build and then delete a designed object.

Expected Results:
Wall removed, smoke disappears.

Actual Results:
Smoke doesn’t disappear.

Attachments:
http://imgur.com/b0DucZm

It was removed after restarting the game, but while the game was up the smoke wouldn’t go away.

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A post was merged into an existing topic: Engine Error on destruction of Cottage for Two

A post was split to a new topic: Demolish effect remains after reloading the game

Summary: Dust doesn’t disappear when building is bulldozed

Steps to reproduce:

  1. Build a structure
  2. Pause the time then remove the building twice
  3. Play the time again

**Expected Results:**Dust will eventually disappear

Actual Results: Dust got bugged and continuously does the animation of dust

Notes:

Attachments:

Version Number and Mods in use: 0.19.0 release 687 better stockpiles mod and smart crafter mod

System Information:

This has been reported before, but the last report I could find was marked as resolved.

Clearly this exact case isn’t resolved. I followed your steps in Alpha 20 and also got endless dust.

Does it go away if you save the game and then load? I know that’s fixed this sort of issue before.

Just for completeness I have encountered this graphical bug today in the most recent release-695 (x64). A re-load of the file remedied the situation. I was trying to experiment with a cellar for future buildings. So I was building directly in a dug out hole.

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Yes a simple reload will fix the issue. :slight_smile:

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I destroyed a building and now the thing wont go away

I’m good at finding bugs :merry:

Upon reloading the save it was fixed

This is a pretty old bug, and it’s described differently every time, so finding a still running report for it took a bit of work searching.

Here’s the one I found, in case a moderator wants to merge this.

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Summary: So I was first making a small bridge to start off with. When I made a proper bridge I simply removed the first one. And I did… But not there’s dust floating above the water for eternity

Steps to reproduce:

  1. Build a small bridge
  2. Build another bridge(bigger and prettier) next to the first bridge
  3. Pause the game
  4. Click on the remove button TWICE(I thought the game didn’t respond, but then realized the game was just paused) :sweat_smile:

Expected Results: That it would remove the constructed bridge

Actual Results: There’s dust floating above the water for eternity. I waited 3 minutes with 2x game speed. Still dust.

Notes: The effect is actually kind of cool. In some way it looks like a muterious bride made from witchcraft… or something

Attachments:

Please take note for the real life time and the game speed

Had an engine error but don’t think it has anything to do with this.
release-701 (x64)
c++ exception: lua runtime error
stack traceback:
Version Number and Mods in use: A-20 release 701 / x64-bit

System Information: Inappropiate in this case

This sort of bug has been around for a while. Does the cloud disappear after saving and loading the game? Then it’s exactly this bug.

But with that bridge being built over water, it looks a lot like one specific variation. If the smoke doesn’t disappear when reloading, then it’s almost certainly this particular case.

(Both of those may very well be the same bug, but that’s for the actual @moderators to decide.)

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It’s gone now. Guess I should have had patience to reload the game.
Thx for reading

Summary:
Tried to remove house, house was not removed, but instead just turned into a smoking pile of dirt.
Steps to reproduce:

  1. Build a selfdesigned house and forgot to put a roof one the building after all the walls and such was done building
  2. Tried to add the roof afterwards, but hearthlings didnt reach
  3. Tried to remove the house by clicking remove, and agreeing to remove on the warning.
  4. House was not removed but just started smoking what I belive to be decontruction smoke.
  5. Nothing I can posibly do and it ruined my city 19 in game days into the game

Expected Results:
Removing the house for me to builf a new on in its place
Actual Results:
Building was not removed, and started smoking decontruction smoke
Notes:
Harsh work invironment due to smoke (Angry hearthlings)
Attachments:


Version Number and Mods in use:
Realease-763 (x64)
System Information:
Win 10

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No mods were in use at this time

Does saving and reloading clear it? If not, post the savegame - that would help fix the issue.

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There are two versions of this bug. One that fixes on save-reload, related to the UI, and one related to the building system itself, that doesn’t fix on reload.

Instructions for uploading the savefile if it’s the second case:

  1. Find the save folder for the saves you wish to upload. By default, they are located in C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\saved_games (assuming a default Steam install).
  2. Zip the folder.
  3. Right click the folder (should be a long set of numbers).
  4. Left click on Send to in the menu that appears.
  5. Left click on `Compressed (Zipped) folder).
  6. (Optional) Rename the folder to something different than the default set of numbers.
  7. Upload the save.
  8. If the zip is less than 10 MB, you can upload it directly. Either use the upload button or drag and drop it into the compose window,
  9. If larger than 10 MB, upload it to a cloud storage site like Dropbox, Google Drive, File Dropper, etc. and post the sharing link here.

Did you click on Remove after it was finished building, or while it was being built?
Did the house connect with another already built structure, like another house or a road?

Let’s hope they dont form a union.

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