Six engine errors popped up while ordering town alert mode in a "safe room"

Summary:
Six engine errors popped up while ordering town alert mode in a “safe room”
Steps to reproduce:

  1. Build this “safe room” :
  2. Put the blue Flag in the center of the “safe room” (i’m sorry, i moved a the flag a little too the right, he was in the center when these bug popped up but didn’t get a screen from the center when all the citizen was on the flags :confused: ) :
  3. Order “Town Alert Mode”
  4. Fight back invaders with footmen at this location : :
  5. Unorder “Town Alert Mode”
  6. 6 engines Errors pop up at this moment

Expected Results:
Every citizen get out of the location at the unorders.
Actual Results:
One of my weaver get stuck (At this moment, the flag was on him, on the center !)


Notes:
It was random :smiley: stupid weather stucked in a flag or something !

Attachments:
Here is the 6 screen of the errors
1:


2 :
3 :
4 :
5 :
6 :
Version Number and Mods in use:
develop-2786 (x64)
System Information:
dxdiag : DxDiag.txt (28.7 KB)

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3 posts were merged into an existing topic: Attempt to index local ‘weapon_data’ (a nil value) - in function ‘get_melee_range’