release-780 (x64)
CHECK failed: C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\lib\lua\ai\execution_unit.cpp:205 bad unit transition “set_think_output” from “stopped” in action reserve storage space
stack traceback:
radiant/modules/commons.lua:46: in function 'report_traceback’
radiant/modules/commons.lua:57: in function <radiant/modules/commons.lua:51>
[C]: in function ‘set_think_output’
…nehearth/ai/actions/reserve_storage_space_action.lua:34: in function ‘_rethink’
…nehearth/ai/actions/reserve_storage_space_action.lua:16: in function 'callback’
stonehearth/services/server/ai/ai_service.lua:123: in function <stonehearth/services/server/ai/ai_service.lua:122>
[C]: in function 'xpcall’
radiant/modules/commons.lua:66: in function 'xpcall’
stonehearth/services/server/ai/ai_service.lua:122: in function '_call_reconsider_callbacks_for_entity’
stonehearth/services/server/ai/ai_service.lua:138: in function '_call_reconsider_callbacks’
stonehearth/services/server/ai/ai_service.lua:91: in function '_on_game_loop’
stonehearth/services/server/ai/ai_service.lua:74: in function 'instance’
radiant/modules/events.lua:291: in function <radiant/modules/events.lua:285>
[C]: in function 'xpcall’
radiant/modules/commons.lua:66: in function 'xpcall’
radiant/modules/events.lua:285: in function 'trigger’
radiant/modules/events.lua:398: in function '_trigger_gameloop’
radiant/modules/events.lua:446: in function '_update’
radiant/server.lua:62: in function <radiant/server.lua:59>
Thanks for the report. This should be fixed in the next release.