Bad unit transition

Summary:

    CHECK failed: C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\lib\lua\ai\execution_unit.cpp:205 bad unit transition "set_think_output" from "rejected" in action find path to entity
    stack traceback:
    	[C]: ?
    	[C]: in function 'set_think_output'
    	stonehearth/ai/actions/find_path_to_entity.lua:71: in function 'cb'
    	stonehearth/components/pathfinder/astar_search.lua:131: in function '_on_solved'
    	stonehearth/components/pathfinder/astar_search.lua:99: in function <stonehearth/components/pathfinder/astar_search.lua:98>

Steps to reproduce:
Not sure what caused this. I had two orders running: combat (I ordered my troops to fall back) and harvesting wild herbs.

Version Number and Mods in use:

A24.4 (release-811), Win7 x64

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