Hello guys,
I learning to create mods!
But now I have a question and maybe someone can help me!
If I override the file
stonehearth/data/biome/temperate_generation_data.json
with my own code
"season": "spring",
"palettes": {
"spring": {
"null": "#ff00ff",
"unknown": "#25221a",
"bedrock": "#51514f",
"rock_layer_1": "#A7B6BB",
"rock_layer_2": "#CCEAF4",
"rock_layer_3": "#CDE7EF",
"rock_layer_4": "#E2F9FF",
"rock_layer_5": "#F4FDFF",
"rock_layer_6": "#F7FEFF",
"rock_layer_7": "#FFFFFF",
"rock_layer_8": "#FFFFFF",
"soil_light": "#717277",
"soil_dark": "#5F6065",
"dirt": "#DDDCD9",
"dirt_edge_1": "#CFCCC3",
"grass": "#FFFFFF",
"grass_edge_1": "#E2E8ED",
"grass_edge_2": "#F0F3F5",
"grass_hills": "#828282",
"grass_hills_edge_1": "#6D6D6D",
"grass_hills_edge_2": "#757575",
"copper_ore": "#c87533",
"tin_ore": "#b0a080",
"iron_ore": "#90b0d0",
"silver_ore": "#cccccc",
"gold_ore": "#ffd700",
"coal": "#021c24"
}
}
it works really fine!
BUT if I change the season - Tag
"season": "spring"
"palettes": {
"spring": { .... }}
to
"season": "underworld"
"palettes": {
"underworld": { .... }}
the new biome change only the index-map (where you can choose, where your new kingdom should be [see image])
But if you choose “SETTLE HER” and you see the map, it hasn’t this styles like on the index-map.
So my question is:
Is there any constant or any .lua - File that changing these “palettes” settings?
best regards