It’s possible to have ineluctable difference (fancy wording favoured by Modernist philosophers which basically means differences which are so great that they can never be avoided or brushed aside, in other words one cannot be fully understood by the other/Other) between peoples without there being a “better” or “worse”, so from that standpoint I entirely agree with you here – it would be awesome to have races or even just cultures which are so irreducibly different to each other that they can never be fully conflated.
That doesn’t mean they can’t work together, in fact putting two or more of them together (e.g. co-op multiplayer) would likely be extremely powerful. They don’t have to be in conflict and they don’t have to be in a hierarchy, they can just… be.
That’s one of the beautiful things about simulation games, they allow us to test out ideas which are impractical or impossible to test out in the current reality.
And that testing doesn’t need to prove anything, either – that’s the other beautiful thing here. It doesn’t have to be about what’s right or wrong, what’s truthful and what’s wishful thinking… in a game, everything just is what it is. That means we can have a medieval kingdom in a European-styled forest populated entirely by dark-skinned hearthlings, and it doesn’t have to mean anything. If the player wants it to mean something, it can, and that’s wonderful, but it doesn’t have to, and that’s even better.
I agree on your earlier point about the concept art – we have very stereotypical job associations in the class sketches. However, in the game itself the brave and skilled knight who starts you on the path to township as an Ascendancy town is female, and the Ascendancy is ruled by a princess, so even though the concept sketches portray male warriors and female artisans the game itself doesn’t fall into that habitual stereotype. And you’re right, it’s a subconscious thing… so it’s great to see that stereotype being shattered, at least for the Ascendancy.
Stonehearth does diversity in what I consider to be the outright best way to handle it: none of that traditional roles stuff matters, anyone can be anything if they have the right skills. It’s got nothing to do with political correctness, it’s simply taking the most direct and efficient route to navigate that potential minefield by stepping over it altogether.
