Yeah, with all the calculations you’d need (Analyzing volumes of water being rained, the water flow in and out, the calculation of consumption (and creation ) of water would probably send a few sparks flying.
Well, so far all we know is that they want water that can be dammed, will turn a water wheel, and put in an aqueduct. Whether those are complex calculations involving pressure, length, depth, and height from ground, or simply “duct ‘A’ now has water,” or “you may now place water wheels on your dam” will be up to the creators and how complex they feel would be right.
However, I do see them at least differentiating between river water and lake water. Lake water would not be useful in running water wheels and there is little to no reason to put a dam in the middle of a lake (and it would most likely be tainted over time by any city built on the perimeter.)
Guys, must we go into such micromananging tangents about a small part of Stonehearth gameplay? I’d rather play the game than do sophisticated calculations about micromanaging pipes and water delivery.
How can you play a game that cannot tell the difference between “water beam pushing enemies back with 2 bar” and “water beam pushing enemies back with 2.1 bar”?!
i think it really comes down to options… as with the farming system (and as has been mentioned before), players will be able to determine which way they prefer to play… those who are not as interested in maximizing the returns from a farm can simply “place crops” and be done with it…
however, should a player have an interest in digging deeper (insert pun reference here), they’ll have that opportunity (maximizing crop returns by weighing irrigation, soil types or any number of other crazy detailed parameters)… you would be getting optimal results from your farm (but might come with a tradeoff elsewhere)…
similarly, we might see a plumbing system that could have very basic requirements (which will provide a minimal benefit to your settlement), as well as the option to more specifically manage the configuration/options (for an added benefit, of course)…
So, there will be waste?
Icky! Will it pile up if you neglect it?
Ickier!
doubtful…
only @Geoffers747’s…
but yeah… no idea if there would even be a system of this sort… my intention was to point out that if such a system were introduced, it could be handled in a similar fashion to what we’ll see with farming… (varying levels of player involvement, providing varying levels of returns)…
Yeah, I skimmed over your idea, it was very well thought out.
One could imagine poo used for fertilizer!
…
“Hundreds of settlers fell ill today when our benevolent leader @SteveAdamo accidentally connected the waste pipes to the main water supply line. The resulting fires which were catalysed by the sewage have burned down five quarters of Adamotopia so far. It is reported that the royal family has already left in shame to found a new kingdom far, far away.”
you say “accident”, i say “pressing the reset button on society”…
but i digress… i do want to point out the exceptionally low cost of living and “room for advancement” in our new settlement though, aptly named Adamotopia II: Sewage Masters…
one of the things I was wondering is if they had said anything about plumbing systems. Such as: Will we be able to create water towers?
we’ve speculated, but there has been no official word, specifically about plumbing systems (that i recall)…
@SteveAdamo, @TyranAvalon, I think there will be plumbing. Check out this screenshot: http://stonehearth.net/author/radiant/
The well appears to have some pipes coming out from beneath it. I’ll post an actual picture later (On the IPad. Maybe a mod could do it for me )
yes, this is a classic screenshot… but thats the (current) design for an irrigation system for farming… no mention of said pipes being used for anything else…
not that they cant! just that what we’ve seen to date has been associated with farming…
This is a nice idea! what about some of the travelers coming to your town bring disease with them?
Just a general discussion here, but who else is pumped for when water comes out?
^^^^^^ This guy right here
As of the last update or two the stonehearth.smod has two files one called water and the other waterfall if I am right. Could some one look to see if they have it as well it would be in entities then terrain.
seemed as good a reason as any to resurrect this old thread… yes?