Multiplayer without Steam?


#21

Anymore luck with this? I want to make a server where I can host a roleplay/build/adventure location for several players. Is this possible? How many players? Thanks.


#22

I cant seem to do it right. could you please upload a user_setting example?

thanks.


#23

Hey Mikey, what is the issue you’re seeing? The example you replied to is supposed to be copied into the user_settings.json. The host ip goes here needs to be replaced with the IP address of the host.

An example user settings file for the host might look like this if you copied your user id in:

{
	"user_id" : "<your user_id here>",
	"multiplayer" : {
		"server" : {
			"port" : 57093,
			"ip" : "0.0.0.0"
		},
		"remote_server" : {
			"enabled" : false
		}
	},
	"renderer" : {
		"run_once" : true,
		"use_high_quality" : true,
		"enable_dynamic_icons" : true,
		"enable_ssao" : false,
		"enable_shadows" : true,
		"msaa_samples" : 0,
		"shadow_quality" : 1,
		"max_lights" : 10,
		"max_shadows" : 1,
		"enable_vsync" : false,
		"enable_fullscreen" : false,
		"draw_distance" : 750,
		"graphics_preset" : 1,
		"recommended_graphics_preset" : 1,
		"last_window_x" : -77,
		"last_window_y" : 86,
		"window_width" : 1920,
		"window_height" : 1061,
		"window_maximized" : false,
		"last_screen_x" : 0,
		"last_screen_y" : 0,
		"screen_width" : 1920,
		"screen_height" : 1080
	}
}

#24

where should we write it on?


#25

The user_settings.json file sits in your steam directory, which is C:\Program Files (x86)\Steam\steamapps\common\Stonehearth for me, but could be wherever your library is. You can follow this guide to find your game files: Steam Community :: Guide :: How to access game files