Froggy
82
Your download is missing the carpenters recipe mixin so I cant test it fully.
I’d try removing the region origin as it looks wrong to me.
Try:
},
"mob" : {
"model_origin" : { "x": 0, "y": 0, "z": 0 }
},
If you want be to dbug it properly, upload the version with the carpenter recipe mixins
Azhrak
83
Ah the carpenter has no recipes yet
The banners are in the mason recipes. Is that causing any conflict?
Froggy
84
Nope. Let me run it up and see
Azhrak
85
I tried changing the mob origins, no luck.
Froggy
86
Okay, I’ve got it working.
Setting a scale to 0 makes the item invisible. Set the scale to something like 0.25
Shield_banner_ghost should look like
"mob" : {
"model_origin" : { "x": 0, "y": 0, "z": 0 }
},
i.e remove “region_origin” : { “x”: 0.5, “y”: 0, “z”: 0.5 } and the comma from model_origin
remove the region collision shape so that your json looks like this:
{
"type" : "entity",
"mixins" : "file(shield_banner_ghost.json)",
"components": {
"stonehearth:entity_forms" : {
"iconic_form" : "file(shield_banner_iconic.json)",
"ghost_form" : "file(shield_banner_ghost.json)",
"placeable_on_walls" : true
}
},
"entity_data" : {
"stonehearth:net_worth" : {
"value_in_gold" : 30,
"rarity" : "common",
"shop_info" : {
"buyable" : true,
"sellable" : true,
"shopkeeper_level" : 1,
"shopkeeper_type" : "caravan"
}
}
}
}
It’s not needed and is causing issues.
Azhrak
87
I did change all the scales to 0.2 after I uploaded it
And thank you.
Froggy
88
No worries it’s good practice. I’m trying to get back in to the swing of things after my four month sabbatical 
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Azhrak
89
I have it working, except the origin seems off in game, but its correct in Qubicle.
Froggy
90
In your iconic files
"model_origin" : { "x": -0.05, "y": 0, "z": 0.05 }
should be
"model_origin" : { "x": 0, "y": 0, "z": 0.05 }
Alternatively you can edit the model
Azhrak
91
Ah, its not the icon thats the problem
when the item is placed on a wall, it floats off the wall.
Froggy
92
Iconic… not icon.
Not tested it but Im quite sure that air gap is caused by the x axis being -0.05.
Edit, wait you’re right. I’m confused and out of practice. That will only effect your iconic version when it is on the ground.
It’s the ghost that would effect the placement on the wall, and that seems correct… hmm
Azhrak
93
When I said Icon I meant iconic 
Froggy
94
"mob" : {
"model_origin" : { "x": 0, "y": 0, "z": -0.5 }
In your ghost file will fix it.
I tested it before running my mouth this time
I really need to find my notebook…
I feel like this knowledge could make windmills
Azhrak
97
New link to download the banners for anyone who’s been following the thread.
Relyss
98
Windmills? Do you mean like in

1 Like