Thanks once more for all the comments… really appreciate it. This helps me a lot with my further thoughts.
Thinking about a possible Mod, my biggest concern is that you might get lost in all the features you want to include. So I like the idea of starting small and adding other features along the way.
Having this in my mind, I think the first focus of this one could be centered around the “Chronicle” (as there seems to be enough interest for it). For the beginning I would not even make it depening on a new class for several reasons:
- A “Chronicle” should be avaiable early on in the game, to start recording also the first steps.
- A stand-alone class would require some additional benefits to compensate for the loss of a settler, which could come in a second step.
To make it a bit more interesting however, there should be a requirement which needs to be fulfilled prior writing your chronicle. I have a tool (like a “printing press”) and some consumable resources (e.g. paper) in my mind.
I also like the idea that the chronicle could be a real item in the game. Raistlin hast posted some “Spellbooks”. I can already imagine how nice it would be to have such a book as your city-chronicle, labled like “The Rise and Fall of Megalopolis” and if you click on it, the book is opening up and you can flip through your story with some screenshots.
Maybe it is also possible to exchange books, i.e. you can load the story of someone else or your past cities into the game… and create a library ;-). Personally, I think this would be awesome. This idea is more appealing to me at the moment, than saving the story in a .pdf-File and make it readable outside the game.