I got this error report when clicking on a new migrant

a21dev3362
ui

#1

Summary:
I clicked on a migrant that I had just accepted, and got the following error.
Steps to reproduce:

  1. Accept a new migrant
  2. Click on migrant in the main window (not the civilians menu)

Expected Results:
Information on the migrant appears in the bottom left

Actual Results:
Error report

Notes:
develop-3362 (x64)
Uncaught Error: Computed Property declared without a property function
Error: Computed Property declared without a property function
at r (radiant/stonehearth/ui/root/js/libs/ember-1.8.1.min.js:4:18375)
at m (radiant/stonehearth/ui/root/js/libs/ember-1.8.1.min.js:4:9901)
at Object.l.property (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.min.js:8:6340)
at c (radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.min.js:4:26036)
at Object.fireWith [as resolveWith] radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.min.js:4:26840)
at k (radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.min.js:6:14258)
at XMLHttpRequest.r (radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.min.js:6:18646)

Had to remove http:// from every “link” in the error as otherwise it wouldn’t let me post

Version Number and Mods in use:
Develop-3362 (x64)
System Information:
windows 7


Uncaught error when placing a stockpile
UI error that occurred when viewing the crafting queue for wood crafters - Saving doesn't end afterwards
UI error that occurred when viewing the crafting queue for wood crafters - Saving doesn't end afterwards
#2

I can’t attach the savegame due to being a new user - let me know if it’s needed and how to not be a new user if so


#3

Can you show us a screenshot of what you’re seeing? A save would be helpful. You can use google drive or dropbox to upload the file and then paste a public / shareable link here.

Thanks!
-Linda


#4

savegame.zip (4.2 MB)

savegame is here. I believe it’s from after the error.

I’ve unfortunately not been able to get a screenshot as I’ve not been able to replicate the error. It was an error code that showed up in one of the “close permanently/continue” error boxes that’s in the game, so was a caught exception rather than an uncaught return straight to windows exception.

Sorry for not being able to help more.


#5

Summary:
The “Saving…” does not disappear after saving manually. Here’s the error log that appeared before I saved manually, while viewing the crafting queue:

    release-707 (x64)[M]
Uncaught Error: Computed Property declared without a property function
Error: Computed Property declared without a property function
    at r (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.min.js:4:18375)
    at m (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.min.js:4:9901)
    at Object.l.property (http://radiant/stonehearth/ui/root/js/libs/    ember-1.8.1.min.js:8:6340)
    at c (http://radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.min.js:4:26036)
    at Object.add [as progress] (http://radiant/stonehearth/ui/root/js/libs/    jquery-1.10.2.min.js:4:26346)
    at String.<anonymous> (http://radiant/radiant/js/radiant/trace.js:318:20)
    at Function.each (http://radiant/stonehearth/ui/root/js/libs/    jquery-1.10.2.min.js:4:5347)
    at SimpleClass._expand_array_properties (http://radiant/radiant/js/radiant/    trace.js:301:12)
    at SimpleClass._expand_object (http://radiant/radiant/js/radiant/    trace.js:138:25)
    at Array.<anonymous> (http://radiant/radiant/js/radiant/trace.js:255:24)    

Some screenshots of the issue:

Note that I am using a Terrain colour mod.

Steps to reproduce:

  1. Open Wood crafting queue with more than 1 worker active
  2. Wait for a worker to complete an item
  3. Save the game manually

Expected Results:
The game remains playable and UI elements can still be clicked.

Actual Results:
The main menu can still be opened, but clicking elements yields no results.
The bottom toolbar cannot be clicked. Also, no elements in the world can be clicked - they still light up, though.

Restarting the game works fine. The loading screen appears and no data is lost.

Notes:
As previously stated, I am using a Terrain colour mod. Other than that, I also imported quite a few builds and removed the item limit and upped the population limit.

Also, it seems like this person got the exact same exception string.

Attachments:
Savegame after the game loaded back up (waited a few minutes)

Version Number and Mods in use:
release 707 x64
Terrain colour mod

System Information:
Windows 10 Educational Edition, GTX 1080, 32 GB RAM

If you need any more info, feel free to ask!


#6

Welcome to the forum, @RubbelDieKatz :slightly_smiling_face:

This type of error usually appears at the right side of the screen, and can be fixed by pressing F5 (it is recommended to do so to avoid other parts of the UI breaking too. I think we need to increase the font size for that tip, which appears at the bottom of the error window).

Unfortunately, these errors are hard to reproduce. So thanks for the steps and for the savefile, this seems to be a different way to get the error.


#7

Thanks for the welcome @Relyss :slight_smile:

I, too, was unable to reproduce the error so far, on the same savegame. Seems to be a very rare one. I’ll notify you once I see it again!


#8

Summary:
Uncaught error when placing a stockpile

Steps to reproduce:

I was building a custom building then i created a new stockpile and got this error. screenshot and save file attached

Expected Results:

Actual Results:

Notes:

Attachments:
1510409197623.zip (5.6 MB)

Version Number and Mods in use:
release-763 (x64) no mods

System Information:
win10pro

release-763 (x64)
Uncaught Error: Computed Property declared without a property function
Error: Computed Property declared without a property function
at r (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.min.js:4:18375)
at m (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.min.js:4:9901)
at Object.l.property (http://radiant/stonehearth/ui/root/js/libs/ember-1.8.1.min.js:8:6340)
at c (http://radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.min.js:4:26036)
at Object.fireWith [as resolveWith] (http://radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.min.js:4:26840)
at Object.i.(anonymous function) [as resolve] (http://radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.min.js:4:27824)
at Object. (http://radiant/radiant/js/radiant/object.js:192:25)
at c (http://radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.min.js:4:26036)
at Object.fireWith [as resolveWith] (http://radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.min.js:4:26840)
at k (http://radiant/stonehearth/ui/root/js/libs/jquery-1.10.2.min.js:6:14258)


#9

Hey @Thomas_Rippon, can’t seem to reproduce this error, do you have any other tips?

If the error was produced by the stockpile in the picture, was that adjacent house finished when you made it?

Did the error appear right when you released the mouse to finish the stockpile? Or some seconds after?


#10

Some seconds after i think so it could be coincidence. When I clicked the refresh ui the game continued with no issue


#11

It’s hard to tell where it originated from since the only file that’s ours is that object.js, which is a generic library so it could have been triggered by any UI view :confused:

Thanks for reporting anyway!