How will coop multiplayer work?

There has been not too much officially said about multiplayer. The player v player raids will consist of the attacker downloading a copy of the defender’s town and then the attacker will try and destroy it. This will not affect the defender’s actual town.

There are two variants of the co-op multiplayer being tossed around as well. One would include multiple people having control over one single city or multiple people with the own cities trading and playing together. Surprising nothing official has been said about PvP in co-op multiplayer. The devs have said eventually the want to add both iterations of co-op multiplayer.

Persistent worlds hosted by Radiant servers was the one post-release stretch goal that they didn’t achieve in their Kickstarter campaign. This was to add the ability to host a world on the game servers that others could join and would keep growing. They didn’t make that stretch goal, and if they did it was going to be something that would come out after initial release. I am still holding hope however that if they are successful enough on release that they will add it the to game down the road. I haven’t seen anything official on this but I think that they would like to see it in the game themselves.

In long 4-hour live-stream someone asked a question about connect world and the answer was something like “this is something we are really excited about and want to add in eventually.” Assuming there is enough support it should make it’s way into the game in due time, which is something I’m super excited about :smiley:

1 Like

To anyone who’ll listen
In this discussion I’m talking about is multiplayer (empires, clans, raids, alliances, tournaments, etc) empires clans alliances: groups of people working as a team trading protecting/co-operating. Raids: when you invade a player you could earn points or steal things I’m not really sure what you could achieve. Tournaments: a competition in which you and maybe a friend vs. another player generally in combat but their might be other objectives.

I know pretty much all of these have been announced but I want you to share the way you’d like it to be.

-F.P.

i do see the potential for an in game guild sorta function o-o it would be kinda easy and fun to be able to have that to connect to friends and such with out the annoying IP or other function’s.
tournaments dun know because this is not a fast pace kind of game but i guess someone could come up with something
:3
thou it would be awesome if you could be up to like 4-5 friends playing in different worlds and trading with each other like you are part of the same world but not the same zone like send help, then limiting it to some aspects so people would not abuse it in multilayer o-o
thats all from me for now

1 Like

Thanks for the reply.

-F.P.

For the tournaments if you’re doing a different objective for example collecting
Resources it could be who can do it in the shortest gameplay time.

i think this fits nicely within this current discussion on multiplayer…

mergaronni!

I was wondering if, even though it says co-op, if it could be pvp too. I really hope so. Cant agree with a friend on everything!

the second major stretch goal was PVP City Raids…

Player vs. Player City Raids: Select a party of adventurers to storm a
copy of another player’s city and bring home their treasures.
Leaderboards will rank and track the deadliest fighters and most
impenetrable fortresses.

but that was in a different world, right, im wondering if it will be able to be free-for-all in one world. its on a downloaded copy of the world, so not pvp exactly

We don’t really know much more about multiplayer, this sort of thing is still up in the air and needs nailing down.

I think the last thing we heard about it was that they were obviously aware of the different types of thing people wanted, and would have to look at what felt right.

[quote=“Cronus, post:3, topic:421”]
My idea of the co-op would be, I have my settlement at location A) you have your settlement at location B)
[/quote] I think that’s

what there going for.

1 Like

I just hope at least a LAN based multiplayer ships with beta!

I realize this isn’t their top priority for beta but a guy can dream, can’t he?

1 Like

yeah, my idea is that too, I and other people just got confused when they said that you could handle the same settlement together

LAN would be greand comes over a lot with a laptop and we could play LAN

will there be multiplayer in the beta.
and how will it Work? what would it use to start a server a single click or will it take a lot of time??!!

No.

The release in December is likely to contain core elements of the game such as crafting, building and modding. That is where they are focussing their efforts at the moment. Obviously we will know what has and hasn’t made it in to December nearer the time, but these things will end up in the game at some point. Whether multiplayer is introduced before the September 2014 release or after, again, we couldn’t tell you.

Right now we don’t know. It’s something that as the time gets closer I’m sure we will have a clearer picture of, but right now we couldn’t tell you. Obviously there is the difference in multiplayer modes, between the asynchronous PvP mode, and the co-op mode, I assume you’re talking about the co-op mode.

I would hazard a guess that they will try and make it as easy and accessible as possible, just because, why wouldn’t you? But it’s just one of those things we’ll have to wait and see!

1 Like

by the power of Greyskull… Merge!!

3 Likes

what about trade routes?? like if you need Wood you would send it in like a caravan or something

1 Like