Summary:
Game crash
Steps to reproduce:
- run the game
- play a while and get a variation of other reported errors
e.g.
release-790 (x32)[M]
…rce_node/pawel_renewable_resource_node_component.lua:286: attempt to index a nil value
stack traceback:
radiant/modules/commons.lua:46: in function 'report_traceback’
radiant/modules/commons.lua:57: in function <radiant/modules/commons.lua:51>
…rce_node/pawel_renewable_resource_node_component.lua:286: in function ‘spawn_resource’
…rce_node/pawel_renewable_resource_node_component.lua:179: in function ‘renew’
…_resource_node/renewable_resource_node_component.lua:264: in function '_fn’
radiant/controllers/timer_controller.lua:95: in function 'fire’
radiant/controllers/time_tracker_controller.lua:86: in function <radiant/controllers/time_tracker_controller.lua:86>
[C]: in function 'xpcall’
radiant/modules/commons.lua:66: in function 'xpcall’
radiant/controllers/time_tracker_controller.lua:86: in function ‘set_now’
…hearth/services/server/calendar/calendar_service.lua:422: in function ‘_on_event_loop’
…hearth/services/server/calendar/calendar_service.lua:46: in function 'instance’
radiant/modules/events.lua:291: in function <radiant/modules/events.lua:285>
[C]: in function 'xpcall’
radiant/modules/commons.lua:66: in function 'xpcall’
radiant/modules/events.lua:285: in function 'trigger’
radiant/modules/events.lua:398: in function '_trigger_gameloop’
radiant/modules/events.lua:446: in function '_update’
radiant/server.lua:62: in function <radiant/server.lua:59> - play some more until the game crashs
Expected Results:
the game would not crash
Actual Results:
the game would crash
Notes:
I have no clew how to reproduce this thing, it just happens
Attachments:
Version Number and Mods in use:
autoharvest_mod.smod
biome_crops_mod.smod
coalsmelting.smod
commemorative_items.smod
debugtools.smod
desert_transition_temperate.smod
extraload.smod
fruit_trees.smod
lostems.smod
margin_removal_mod.smod
orescarcity.smod
radiant.smod
rayyas_children.smod
roll_for_need.smod
stonehearth.smod
SuperMod1000.smod
townmonitor.smod
unitframeacitivitymod.smod
win7 crash msg:
Problem signature:
Problem Event Name: APPCRASH
Application Name: Stonehearth.exe
Application Version: 0.24.0.790
Application Timestamp: 5a81e30c
Fault Module Name: KERNELBASE.dll
Fault Module Version: 6.1.7601.18015
Fault Module Timestamp: 50b83c8a
Exception Code: e0000008
Exception Offset: 0000c41f
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
System Information:
Windows 7 64 bit
i7-8700K 3.7GHz
32GB DDR4 F1200 CL17 RAM Dual-Channels
Nvidia Geforce 770 4GB