Game Crashs repeatedly

Summary:
Game crash
Steps to reproduce:

  1. run the game
  2. play a while and get a variation of other reported errors
    e.g.
    release-790 (x32)[M]
    …rce_node/pawel_renewable_resource_node_component.lua:286: attempt to index a nil value
    stack traceback:
    radiant/modules/commons.lua:46: in function 'report_traceback’
    radiant/modules/commons.lua:57: in function <radiant/modules/commons.lua:51>
    …rce_node/pawel_renewable_resource_node_component.lua:286: in function ‘spawn_resource’
    …rce_node/pawel_renewable_resource_node_component.lua:179: in function ‘renew’
    …_resource_node/renewable_resource_node_component.lua:264: in function '_fn’
    radiant/controllers/timer_controller.lua:95: in function 'fire’
    radiant/controllers/time_tracker_controller.lua:86: in function <radiant/controllers/time_tracker_controller.lua:86>
    [C]: in function 'xpcall’
    radiant/modules/commons.lua:66: in function 'xpcall’
    radiant/controllers/time_tracker_controller.lua:86: in function ‘set_now’
    …hearth/services/server/calendar/calendar_service.lua:422: in function ‘_on_event_loop’
    …hearth/services/server/calendar/calendar_service.lua:46: in function 'instance’
    radiant/modules/events.lua:291: in function <radiant/modules/events.lua:285>
    [C]: in function 'xpcall’
    radiant/modules/commons.lua:66: in function 'xpcall’
    radiant/modules/events.lua:285: in function 'trigger’
    radiant/modules/events.lua:398: in function '_trigger_gameloop’
    radiant/modules/events.lua:446: in function '_update’
    radiant/server.lua:62: in function <radiant/server.lua:59>
  3. play some more until the game crashs

Expected Results:
the game would not crash
Actual Results:
the game would crash

Notes:
I have no clew how to reproduce this thing, it just happens
Attachments:

Version Number and Mods in use:
autoharvest_mod.smod
biome_crops_mod.smod
coalsmelting.smod
commemorative_items.smod
debugtools.smod
desert_transition_temperate.smod
extraload.smod
fruit_trees.smod
lostems.smod
margin_removal_mod.smod
orescarcity.smod
radiant.smod
rayyas_children.smod
roll_for_need.smod
stonehearth.smod
SuperMod1000.smod
townmonitor.smod
unitframeacitivitymod.smod

win7 crash msg:

Problem signature:
  Problem Event Name:	APPCRASH
  Application Name:	Stonehearth.exe
  Application Version:	0.24.0.790
  Application Timestamp:	5a81e30c
  Fault Module Name:	KERNELBASE.dll
  Fault Module Version:	6.1.7601.18015
  Fault Module Timestamp:	50b83c8a
  Exception Code:	e0000008
  Exception Offset:	0000c41f
  OS Version:	6.1.7601.2.1.0.256.48
  Locale ID:	1033
  Additional Information 1:	0a9e
  Additional Information 2:	0a9e372d3b4ad19135b953a78882e789
  Additional Information 3:	0a9e
  Additional Information 4:	0a9e372d3b4ad19135b953a78882e789

System Information:

Windows 7 64 bit
i7-8700K 3.7GHz
32GB DDR4 F1200 CL17 RAM Dual-Channels
Nvidia Geforce 770 4GB

This one is caused by my Autoharvest Mod, try downloading a fixed version I uploaded for Auyranna: autoharvest_mod.smod (25.8 KB)

Thank you twice, for the mod and for the assistance! :slight_smile:

Edit:
The game continue to crash regardless of Autoharvest.