i want to place a goblin honor token but than the game crashes. pleas can you fix this crash.
hello @kennyiscool159 welcome to the discourse,
could you perhaps give a bit more information?
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what are your system specs
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were there any error messages before the crash
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do you play the steam or humble bundle version of the game
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do you play the 64-bit or 32-bit version
I have about 9 of those things standing near my main gate to show those green buggers that we´re NOT to be messed with. Like the low-res crab said, upload your specs and so-on because mine are working f-i-n-e.
I play the 64-bit steam version.
Same things Happened for me, and this was the error message:
release-453 (x64)
stonehearth/components/ai/execution_unit_v2.luac:60: bad unit transition “start_thinking” from “finished” in action fill the backpack with ground items
stack traceback:
radiant/modules/common.luac:32: in function <radiant/modules/common.luac:32>
[C]: in function 'error’
stonehearth/components/ai/execution_unit_v2.luac:60: in function '_unknown_transition’
stonehearth/components/ai/execution_unit_v2.luac:85: in function '_start_thinking’
stonehearth/components/ai/execution_frame.luac:217: in function '_do_slow_thinking’
stonehearth/components/ai/execution_frame.luac:275: in function '_fn’
radiant/controllers/timer_controller.luac:32: in function 'fire’
radiant/controllers/time_tracker_controller.luac:9: in function <radiant/controllers/time_tracker_controller.luac:9>
[C]: in function 'xpcall’
radiant/controllers/time_tracker_controller.luac:9: in function 'set_now’
radiant/controllers/time_tracker_controller.luac:20: in function 'increment_now’
radiant/modules/timer.luac:6: in function 'self’
radiant/modules/events.luac:80: in function <radiant/modules/events.luac:78>
[C]: in function 'xpcall’
radiant/modules/events.luac:78: in function 'trigger’
radiant/modules/events.luac:97: in function '_update’
radiant/server.luac:19: in function <radiant/server.luac:17>
I’m not sure if this is the right place to post a bug but whatever. The thing is, everytime I pick up the Goblin trophy (idk about other trophies as the goblin trophy is the only one I have got so far) the game just… collapses, it still works and I can play it but the bar at the bottom right(ish) where it shows the path finding, LUA and all that usage stuff, the blue bar (LUA) goes crazy and all the way to the top and then the game gets really laggy and buggy.
Is this in Alpha 11 or the unstable build that is getting ready for Alpha 12? There was a bug in Alpha 11 where you’d place the Trophy and a hearthling would pick up the ghost object and have a stroke. It should be fixed in the unstable branch.
I’ve just had the same thing happening to me and I think I’ve found a possible problem.
When you create a task to place the token, the “token task” is transparent. Now one of my workers picked up the transparent “token task” and my game performance went competly bananas.
I don’t think that workers should be able to pick up transparent objects right?
Hope I could help.
Cheers
My spec:
Intel i7-2700k
16 GB RAM
64-Bit
GTX 580
EDIT: the game didn’t crash it just starts lagging like hell
And after like 30 seconds this error came up:
release-453 (x64)
stonehearth/components/ai/execution_unit_v2.luac:60: bad unit transition "start_thinking" from "finished" in action fill the backpack with ground items
stack traceback:
radiant/modules/common.luac:32: in function <radiant/modules/common.luac:32>
[C]: in function 'error'
stonehearth/components/ai/execution_unit_v2.luac:60: in function '_unknown_transition'
stonehearth/components/ai/execution_unit_v2.luac:85: in function '_start_thinking'
stonehearth/components/ai/execution_frame.luac:217: in function '_do_slow_thinking'
stonehearth/components/ai/execution_frame.luac:275: in function '_fn'
radiant/controllers/timer_controller.luac:32: in function 'fire'
radiant/controllers/time_tracker_controller.luac:9: in function <radiant/controllers/time_tracker_controller.luac:9>
[C]: in function 'xpcall'
radiant/controllers/time_tracker_controller.luac:9: in function 'set_now'
radiant/controllers/time_tracker_controller.luac:20: in function 'increment_now'
radiant/modules/timer.luac:6: in function 'self'
radiant/modules/events.luac:80: in function <radiant/modules/events.luac:78>
[C]: in function 'xpcall'
radiant/modules/events.luac:78: in function 'trigger'
radiant/modules/events.luac:97: in function '_update'
radiant/server.luac:19: in function <radiant/server.luac:17>
my unique user id: 7be590a2-8839-11e4-8b67-c860008a68cf