Fireplaces and seating arrangements, any tips?

So, lets talk invisible fireplace/pit children.

my current fireplaces are basicly different looking fire pits with slightl different effects, but they do use the same system as the firepit that causes hearthlings to warm their hands by the fire and sit their buts down on invisible chairs near the fire.

is it, somehow, possible to make those invisible chairs…visable? (and make hearthlings sit on them like a chair?

(so a case of put down fireplace> auto spawn the (now visable) chairs. voila, cosy living room fireplace)

{
   "type": "entity",
   "components": {
      "mob": {
         "mob_collision_type": "none",
         "region_origin": { "x": 0.5, "y": 0, "z": 0.5 }
      },
      "destination": {
         "region": [
            {
               "min": { "x": 0, "y": 0, "z": 0 },
               "max": { "x": 1, "y": 1, "z": 1 }
            }
         ],
         "adjacent": [
            {
               "min": { "x": 0, "y": 0, "z": 0 },
               "max": { "x": 1, "y": 1, "z": 1 }
            }
         ]
      },
      "stonehearth:center_of_attention_spot": {}
   },
   "entity_data": {}
}

is the current firepit/place_seat.json. i -suspect- i can put a chair model in mob. but since they can stand and warm their hands AND sit by the fire, how would it handle the seating arrangements?

1 Like