“release-703 (x64)[M][C]
…ehearth/components/happiness/happiness_component.lua:309: attempt to index local ‘last_thought_event’ (a nil value)
stack traceback:
radiant/modules/common.lua:245: in function 'report_traceback’
radiant/modules/common.lua:256: in function <radiant/modules/common.lua:250>
…ehearth/components/happiness/happiness_component.lua:309: in function ‘remove_thought’
…onehearth/components/thoughts/thoughts_component.lua:75: in function ‘_cancel_response’
…onehearth/components/thoughts/thoughts_component.lua:55: in function 'remove_thought’
radiant/modules/entities.lua:725: in function 'remove_thought’
cookmod/ai/observers/thirst_observer.lua:96: in function '_adjust_health_and_status’
cookmod/ai/observers/thirst_observer.lua:63: in function 'fn’
radiant/modules/events.lua:288: in function <radiant/modules/events.lua:285>
[C]: in function 'xpcall’
radiant/modules/common.lua:265: in function 'xpcall’
radiant/modules/events.lua:285: in function 'trigger’
radiant/modules/events.lua:370: in function '_fire_async_triggers’
radiant/modules/events.lua:445: in function '_update’
radiant/server.lua:61: in function <radiant/server.lua:58>”
Steps to reproduce:
create new game and go to roster
Expected Results:
Actual Results:
Notes:
Attachments:
Version Number and Mods in use:
have quite a few mods in use to list. XD if needed will add. version 21
Hey there @Ayla, looks like you’ve got a mod conflict. That’s the [C] in your game version. Can you check your mods folder to ensure you don’t have any mods that exist in both smod and folder form?
It’s possible. To quickly eliminate a bigger issue, what happens if you copy all your mods out temporarily? Just leave stonehearth, radiant, rayyas_children, and debug tools. Does the C go away?