Was playing as per usual. Had some crafters making some stuff, footmen patrolling, etc. Goblin shows back up, which I temporarily ignore to ensure I have the right stuff to exchange so the goblins don’t bother me and… then I got an engine error. I don’t know what specifically caused it, so I’m not sure how to reproduce it.
release-763 (x64)
…ices/client/renderer/construction_render_tracker.lua:265: attempt to index a nil value
stack traceback:
radiant/modules/common.lua:245: in function 'report_traceback’
radiant/modules/common.lua:256: in function <radiant/modules/common.lua:250>
…ices/client/renderer/construction_render_tracker.lua:265: in function 'fn’
radiant/modules/events.lua:288: in function <radiant/modules/events.lua:285>
[C]: in function 'xpcall’
radiant/modules/common.lua:265: in function 'xpcall’
radiant/modules/events.lua:285: in function 'trigger’
radiant/modules/events.lua:370: in function '_fire_async_triggers’
radiant/modules/events.lua:445: in function '_update’
radiant/client.lua:44: in function <radiant/client.lua:39>
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This is a building bug… new building system coming! Does it block your current game?
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I don’t think it’s blocked me from doing anything, but I’ve been rather cautious. All fun and games until the game breaks after all.