Just had this pop up after I started building a template building.
Steps to reproduce:
didn’t happen the first time so don’t think it is actually related to the building project but an item that is being used in the project.
Can’t see anything that isn’t where it is supposed to be or that is actually broken just see the error report
This is the second time I have gotten this error and both times I have not notice anything actually wrong but I always have 2-5 things going on at a time so it could be a person crafting, a person building, a person farming, or a person mining but I don’t know which. The first time this happened was on another game in which I maxed the population at 20 before I got the message.
…onehearth/components/building/building_component.lua:586: attempt to index a nil value
radiant/modules/common.lua:223: in function 'report_traceback’
radiant/modules/common.lua:234: in function <radiant/modules/common.lua:228>
…onehearth/components/building/building_component.lua:586: in function ‘_on_child_finished’
…onehearth/components/building/building_component.lua:322: in function 'instance’
radiant/modules/events.lua:206: in function <radiant/modules/events.lua:200>
[C]: in function 'xpcall’
radiant/modules/common.lua:243: in function 'xpcall’
radiant/modules/events.lua:200: in function 'trigger’
radiant/modules/events.lua:241: in function '_fire_async_triggers’
radiant/modules/events.lua:319: in function '_update’
radiant/server.lua:62: in function <radiant/server.lua:58>
Version Number and Mods in use:
Windows 10 Pro
Nvidia Geforce GT 730 driver vs. 364.72
Screen Resoultion 1600x900 60Hz
24 GB RAM
Intel i7-3770 CPU 3.4GHz