Engine error popup in game

Two pages

1

release-699 (x64)
No matching overload found, candidates: Point3 get_standable_point(lua_State*,Physics&,Point3 const&) Point3 get_standable_point(lua_State*,Physics&,custom [class std::weak_ptr],Point3 const&)
stack traceback:
[C]: ?
[C]: in function 'get_standable_point’
radiant/modules/terrain.lua:79: in function 'place_entity’
stonehearth/call_handlers/resource_call_handler.lua:275: in function <stonehearth/call_handlers/resource_call_handler.lua:263>

2

release-699 (x64)
c++ exception: lua runtime error
stack traceback:

Summary:Happened when I tried to activate Acacia Tree seed that I had gotten from a trader. I already had that “skill/seed” from before

Steps to reproduce:

Expected Results:

Actual Results:

Notes:

Attachments:

Version Number and Mods in use:

System Information: